Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] banner

Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]

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39 ms · Chicago

Jitter 0 ms

Last checked 4 m ago

27 / 150 players

5x 51 days live Avg ping 39.2 ms Avg jitter 2.4 ms Wipe cycle 14 ±0.1 days

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Connect: 168.100.162.3:28015

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First seen 13.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
13.9
14.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 163 Oct 2 · 00:59 UTC Median daily peak 104.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe050100150200Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200

Server info

• 5x PVE Server
• Skill Tree to boost gather, loot, damage, etc. Even call in your own MLRS.
• Hand-built custom loot tables for every object in the game.
• Raidable Bases with over 500 bases ready to raid!!
• Replaced and added a ton of scientists to make roaming more exciting.
• Zombie Hordes and Custom spawning zombies.
• Roaming bosses scattered across the map, protecting their turf.
• Shop to buy and sell items for in-game currency.
• Virtual Quarries and Pumpjacks for all your afk farming needs.
• Skin your things with over 8000 skins available.
• Call in NPCs to raid your base!
• Harbor Event.
• Armored Train Event.
• Convoy Event.
• Survival Arena PVP Event
• Always running custom maps further customized with buildable locations!

Ping history from Chicago

42.9ms37.8msSep 3Oct 3

Jitter history

9.6ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 39 ms 68
Online 39 ms 70
Online 39 ms 96
Online 39 ms 123
Online 39 ms 143
Online 39 ms 119
Online 39 ms 112
Online 39 ms 103
Online 39 ms 95
Online 39 ms 76
Online 39 ms 78
Online 39 ms 76
Online 39 ms 74
Online 39 ms 97
Online 39 ms 130
Online 39 ms 143
Online 39 ms 147
Online 39 ms 133
Online 39 ms 96
Online 39 ms 79
Online 39 ms 74
Online 39 ms 62
Online 39 ms 67
Online 39 ms 79
Online 39 ms 84
Online 39 ms 102
Online 39 ms 101
Online 39 ms 88
Online 39 ms 58
Online 39 ms 39
Online 39 ms 31
Online 39 ms 30
Online 39 ms 29
Online 39 ms 28
Online 39 ms 32
Online 39 ms 51
Online 39 ms 62
Online 39 ms 56
Online 39 ms 51
Online 39 ms 35
Online 39 ms 29
Online 39 ms 12
Online 39 ms 36
Online 39 ms 38
Online 39 ms 45
Online 39 ms 60
Online 39 ms 72
Online 39 ms 67
Online 39 ms 69
Online 39 ms 51

Other 5x servers in United States (low ping)

PvE

4/500

Last checked 4 m ago

Wiped 1 d ago

5x Gather12 avg wipe peakVanilla

Procedural Map

1 ms· Chicago

Jitter0 ms

Stewges [US] 5X

North America

[Kits][Events][StaticLoot][SkillTree]

3/50

Last checked 1 m ago

Wiped 1 d ago

5x Gather5 avg wipe peakVanilla

Procedural

1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.