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Ashen Forge x2

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39 ms · Chicago

Jitter 0.7 ms

Last checked 25 s ago

0 / 140 players

Procedural Map

2x 51 days live Avg ping 39.9 ms Avg jitter 3.6 ms Wipe cycle 18 ±5.8 days

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Connect: 104.129.132.91:28018

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First seen 13.08.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
15.2
12.8
26.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 3 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe012Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

Ashen Forge Casual PvP Paradise – Built for chill players who want fun without the hardcore grind! No pay-to-win, no toxicity – just raid, loot, and laugh with friends.
Key Features:
• 2x Gather Rates – Farm faster, play more!
• Custom Stacks & Loot – Bigger hauls, better drops.
• Backpacks – Extra inventory space on the go.
• Better TC – Easy base upgrades & auto-maintenance.
Epic Events:
• Cargo Ship raids
• Harbor battles
• Heavy Excavator
Water (Sub) ops – constant action!
Wipes: Bi-Weekly (Map) – Fresh starts every other Thursday.
Max Group 8 | Vanilla+ Rules | Active Admins
Join the Forge: IP 104.129.132.91
Come smelt some memories!

Ping history from Chicago

45.9ms37msSep 3Oct 3

Jitter history

11.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 39 ms 0
Online 40 ms 0
Online 40 ms 0
Online 39 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 39 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 40 ms 0
Online 40 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0
Online 40 ms 0
Online 39 ms 0
Online 39 ms 0
Online 39 ms 0

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

4/150

Last checked 3 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 7 s ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

0/50

Last checked 8 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.