
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED Server admin? Sign in with Steam to claim this server.
23 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
64 / 200 players
2x Max 2 Modded 51 days live Avg ping 23.5 ms Avg jitter 2.1 ms Wipe cycle 3.1 ±2.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 151.244.225.55:28010
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 3.8 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2.3 | |
| 3.7 | |
| 1 | |
| 2 | |
| 4 | |
| 2.2 | |
| 11.8 | |
| 3 | |
| 4 | |
| 3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 658 Sep 12 · 22:47 UTC Median daily peak 255 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to WarBandits.gg 2x Solo/Duo!
On our servers we provide the best Rust gameplay. We run multiple balanced plugins to improve the quality of the game. Our servers also run on the best Network & Hardware possible to improve your ingame experience on our servers!
- 2x Gather Rates
- 2x Crafting Speed
- 2x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Extended Workbench range
- Long Days & Short Nights
- Group Limit: 2
- Active Staff
- Fast Smelt
Make sure to join our discord server before playing by pressing the view webpage button or by visiting the link warbandits.gg/discord
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 23 ms | 57 | |
| Online | 23 ms | 28 | |
| Online | 23 ms | 26 | |
| Online | 23 ms | 218 | |
| Online | 23 ms | 227 | |
| Online | 24 ms | 234 | |
| Online | 26 ms | 235 | |
| Online | 23 ms | 218 | |
| Online | 21 ms | 197 | |
| Online | 20 ms | 178 | |
| Online | 22 ms | 158 | |
| Online | 20 ms | 161 | |
| Online | 20 ms | 148 | |
| Online | 22 ms | 164 | |
| Online | 20 ms | 215 | |
| Online | 21 ms | 25 | |
| Online | 21 ms | 307 | |
| Online | 21 ms | 311 | |
| Online | 20 ms | 263 | |
| Online | 20 ms | 173 | |
| Online | 20 ms | 22 | |
| Online | 26 ms | 7 | |
| Online | 26 ms | 11 | |
| Online | 26 ms | 59 | |
| Online | 26 ms | 75 | |
| Online | 23 ms | 250 | |
| Online | 26 ms | 412 | |
| Online | 24 ms | 587 | |
| Online | 23 ms | 510 | |
| Online | 24 ms | 388 | |
| Online | 23 ms | 248 | |
| Online | 23 ms | 226 | |
| Online | 24 ms | 227 | |
| Online | 21 ms | 221 | |
| Online | 21 ms | 223 | |
| Online | 24 ms | 228 | |
| Online | 23 ms | 233 | |
| Online | 26 ms | 253 | |
| Online | 26 ms | 0 | |
| Online | 24 ms | 249 | |
| Online | 26 ms | 241 | |
| Online | 21 ms | 231 | |
| Online | 26 ms | 229 | |
| Online | 26 ms | 229 | |
| Online | 23 ms | 230 | |
| Online | 26 ms | 255 | |
| Online | 21 ms | 16 | |
| Online | 26 ms | 38 | |
| Online | 26 ms | 28 | |
| Online | 26 ms | 18 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
2/50
Last checked 1 m ago
Wiped 1 d ago
Dark Ages

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
1/50
Last checked 20 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.