RageRust.com • Vanilla
Russia
• EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
TMKBUD X10000000|AIMTRAIN|HARDPVP|BATTLEFIELD|CLANS|NOLIMIT| Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 4 m ago
72 / 380 players
BARREN
57 days live Wipe cycle 7 ±0.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 195.18.27.231:35002
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.4 | |
| 6.9 | |
| 7.3 | |
| 7.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 100 Sep 19 · 14:47 UTC Median daily peak 83 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
discord.gg/tmkbud
ЕСЛИ НЕ ПОЛУЧИЛОСЬ ЗАЙТИ ПОПРОБУЙТЕ ВТОРОЙ РАЗ!
TMK-BUD.RU ЭТО
▶Работа сервера на протяжение 6 лет! | Server work for 6 years!
▶ Уникальные плагины
▶Турниры и ПВП арены| Arenas for aim training
▶Различная техника по команде
▶Вайп 1 раз в неделю | Wipe 1 time a week
▶Рецепты не требуются | No BP
▶Несколько sethome на фундаменте | Several sethome on the foundation
▶Усиленный танк и вертолет | Power tank and helicopter
▶Кланы | Clans
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 55 | |
| Online | — | 47 | |
| Online | — | 28 | |
| Online | — | 17 | |
| Online | — | 11 | |
| Online | — | 9 | |
| Online | — | 29 | |
| Online | — | 47 | |
| Online | — | 68 | |
| Online | — | 55 | |
| Online | — | 63 | |
| Online | — | 41 | |
| Online | — | 44 | |
| Online | — | 19 | |
| Online | — | 11 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 8 | |
| Online | — | 19 | |
| Online | — | 55 | |
| Online | — | 73 | |
| Online | — | 5 | |
| Online | — | 43 | |
| Online | — | 13 | |
| Online | — | 11 | |
| Online | — | 7 | |
| Online | — | 5 | |
| Online | — | 10 | |
| Online | — | 10 | |
| Online | — | 23 | |
| Online | — | 57 | |
| Online | — | 56 | |
| Online | — | 54 | |
| Online | — | 31 | |
| Online | — | 15 | |
| Online | — | 10 | |
| Online | — | 6 | |
| Online | — | 8 | |
| Online | — | 13 | |
| Online | — | 53 | |
| Online | — | 88 | |
| Online | — | 74 | |
| Online | — | 51 | |
| Online | — | 20 | |
| Online | — | 14 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 10 | |
| Online | — | 33 |
Russia
• EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
4/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.