
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
4/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
WARBANDITS.GG 3X SOLO ONLY|Loot+|X3 JUST WIPED Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
39 / 200 players
3x Max 1 Modded 51 days live Wipe cycle 3.1 ±2.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.40.8.112:28010
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 3.8 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2.2 | |
| 3.8 | |
| 1 | |
| 2.2 | |
| 3.8 | |
| 2.2 | |
| 12.8 | |
| 3 | |
| 3 | |
| 3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 292 Sep 6 Median daily peak 253 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to WarBandits.gg 3x Solo Only!
- 3x Gather Rates
- 3x Crafting Speed
- 3x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Tier 1 BPs unlocked
- Extended Workbench range
- Long Days & Short Nights
- Group Limit: 1
- Active Staff
- Fast Smelt
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 35 | |
| Online | — | 100 | |
| Online | — | 106 | |
| Online | — | 114 | |
| Online | — | 145 | |
| Online | — | 130 | |
| Online | — | 136 | |
| Online | — | 148 | |
| Online | — | 141 | |
| Online | — | 127 | |
| Online | — | 118 | |
| Online | — | 117 | |
| Online | — | 117 | |
| Online | — | 140 | |
| Online | — | 156 | |
| Online | — | 192 | |
| Online | — | 223 | |
| Online | — | 210 | |
| Online | — | 161 | |
| Online | — | 79 | |
| Online | — | 135 | |
| Online | — | 141 | |
| Online | — | 132 | |
| Online | — | 132 | |
| Online | — | 175 | |
| Online | — | 205 | |
| Online | — | 221 | |
| Online | — | 255 | |
| Online | — | 253 | |
| Online | — | 156 | |
| Online | — | 144 | |
| Online | — | 140 | |
| Online | — | 140 | |
| Online | — | 139 | |
| Online | — | 143 | |
| Online | — | 140 | |
| Online | — | 157 | |
| Online | — | 164 | |
| Online | — | 150 | |
| Online | — | 157 | |
| Online | — | 155 | |
| Online | — | 152 | |
| Online | — | 146 | |
| Online | — | 143 | |
| Online | — | 150 | |
| Online | — | 152 | |
| Online | — | 167 | |
| Online | — | 195 | |
| Online | — | 196 | |
| Online | — | 176 |

North America
4/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

North America
| GO BROWNS!
3/100
Last checked 14 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.