X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 banner

X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000

Server admin? Sign in with Steam to claim this server.

No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 1 m ago

239 / 360 players

Custom Map

57 days live Wipe cycle 9.3 ±3.3 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 80.242.59.135:35026

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 80.242.59.135:35026

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
6.4
14
7.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 373 Oct 1 · 17:02 UTC Median daily peak 303 (median of daily peaks, not average population)

Observed daily peak

Force wipe0100200300400Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300400

Recent history from Chicago

Checked Status Ping Players
Online — 203
Online — 222
Online — 218
Online — 131
Online — 43
Online — 27
Online — 65
Online — 109
Online — 205
Online — 211
Online — 227
Online — 232
Online — 209
Online — 127
Online — 63
Online — 21
Online — 20
Online — 11
Online — 13
Online — 46
Online — 352
Online — 299
Online — 305
Online — 213
Online — 124
Online — 43
Online — 19
Online — 27
Online — 47
Online — 192
Online — 311
Online — 287
Online — 248
Online — 214
Online — 138
Online — 54
Online — 19
Online — 25
Online — 42
Online — 140
Online — 242
Online — 254
Online — 244
Online — 224
Online — 164
Online — 69
Online — 20
Online — 26
Online — 43
Online — 73

Other servers in Russia (low ping)

4/50

Last checked 2 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

VANILLA • EU

4/50

Last checked 2 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

Server

0/500

Last checked 2 m ago

Wiped 1 d ago

Vanilla

Procedural Map

103 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.