Helix 2x Monthly Solo/Duo/Trio/Quad|No BP wipes|Noob Friendly banner

Helix 2x Monthly Solo/Duo/Trio/Quad|No BP wipes|Noob Friendly

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11 ms · Chicago

Jitter 0 ms

Last checked 6 m ago

0 / 200 players

Helix Better FPS Map | x2

2x Max 4 No BP wipe 51 days live Avg ping 11.1 ms Avg jitter 0.7 ms Wipe halving: 1 days

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Connect: 185.248.134.105:28010

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First seen 13.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 14 Oct 1 · 19:01 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipe051015Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Helix Rust - Perfectly Modded Rust Servers
Wipe: Monthly Map Wipes on Force Wipe (No BP Wipes)
Features:
» 2x Gather Rate
» 2x Crafting, Recycler, and Smelting Speeds
» Extended Workbench
» Free Skinbox & Base Skin (/skinbox & /bskin)
» Minicopters Spawn on Roads
» Perfectly Balanced Loot
» Drone Marketplaces at Fishing Villages & Ranches
» Active Admin Team
» Max Team of 4

Join our growing community:
Discord: discord.gg/helixrust
Store: helixrust.gg

We employ the latest high performance plugins, most advanced hardware, and fastest networks available to deliver the ultimate rust experience to our players.

Ping history from Chicago

12.1ms11msSep 3Oct 3

Jitter history

3.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 11 ms 0
Online 11 ms 2
Online 11 ms 3
Online 11 ms 3
Online 11 ms 2
Online 11 ms 3
Online 11 ms 2
Online 11 ms 1
Online 11 ms 3
Online 11 ms 4
Online 11 ms 2
Online 11 ms 2
Online 11 ms 1
Online 11 ms 1
Online 11 ms 2
Online 11 ms 2
Online 11 ms 4
Online 11 ms 5
Online 12 ms 9
Online 11 ms 10
Online 11 ms 1
Online 11 ms 1
Online 12 ms 0
Online 11 ms 1
Online 11 ms 4
Online 11 ms 2
Online 11 ms 0
Online 11 ms 0
Online 11 ms 2
Online 11 ms 1
Online 11 ms 0
Online 11 ms 0
Online 11 ms 2
Online 11 ms 2
Online 11 ms 2
Online 11 ms 3
Online 11 ms 2
Online 11 ms 1
Online 11 ms 2
Online 11 ms 0
Online 12 ms 0
Online 11 ms 1
Online 12 ms 1
Online 11 ms 0
Online 11 ms 0
Online 12 ms 0
Online 11 ms 1
Online 12 ms 1
Online 11 ms 2
Online 11 ms 1

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 3 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

2/50

Last checked 1 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

1/50

Last checked 1 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.