The Working Class | 2X | Solo Only | Raid Hours | Wiped 10/1 | banner

The Working Class | 2X | Solo Only | Raid Hours | Wiped 10/1 |

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39 ms · Chicago

Jitter 0 ms

Last checked 4 m ago

6 / 20 players

Custom Map

2x Max 1 51 days live Avg ping 39.4 ms Avg jitter 2.8 ms Wipe cycle 7 ±0 days

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Connect: 104.129.132.49:28129

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First seen 13.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7
7
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 27 Oct 2 · 00:13 UTC Median daily peak 16 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe0102030Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0102030

Server info

Want to have a life and play Rust? Are you stuck at work knowing that some little punk is off-lining you? Does your wife, husband, or partner hate this game?

This server is aimed at those of us who can't dedicate their lives to Rust.
- Raiding is only allowed between 6PM-12AM EST (7PM-1AM AST).
- Tier 1 and Elec BPs Unlocked
- Reduced upkeep, Safe Zone Recyclers Etc. Check /info in game!
- Weekly map wipes, and Monthly BP wipes (On Force Wipe).
- No pay2win kits or plugins, everyone has the same access.
- Custom generated maps.

Ping history from Chicago

43.5ms38.3msSep 3Oct 3

Jitter history

9.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 39 ms 8
Online 39 ms 10
Online 39 ms 8
Online 39 ms 18
Online 39 ms 16
Online 39 ms 13
Online 39 ms 15
Online 39 ms 13
Online 39 ms 12
Online 39 ms 9
Online 39 ms 2
Online 39 ms 10
Online 39 ms 11
Online 39 ms 14
Online 39 ms 21
Online 39 ms 22
Online 39 ms 14
Online 39 ms 16
Online 39 ms 1
Online 53 ms 1
Online 39 ms 0
Online 39 ms 0
Online 39 ms 1
Online 39 ms 1
Online 39 ms 5
Online 39 ms 8
Online 39 ms 10
Online 39 ms 6
Online 39 ms 5
Online 39 ms 3
Online 39 ms 2
Online 39 ms 0
Online 39 ms 2
Online 39 ms 3
Online 39 ms 10
Online 39 ms 8
Online 39 ms 8
Online 39 ms 10
Online 39 ms 5
Online 39 ms 5
Online 39 ms 4
Online 39 ms 0
Online 39 ms 4
Online 39 ms 5
Online 39 ms 11
Online 39 ms 10
Online 39 ms 12
Online 39 ms 11
Online 39 ms 10
Online 39 ms 9

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

2/150

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 7 s ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

0/50

Last checked 8 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.