

RustGamingNation 500x PvE
North America
[Events|Purge|Zombies|SkillTree]
2/101
Last checked 3 m ago
Wiped 1 d ago
hellfires_tv
Server admin? Sign in with Steam to claim this server.
22 ms · Chicago
Last checked 1 m ago
4 / 100 players
Custom Procedural
500x 51 days live Avg ping 22.2 ms Avg jitter 2.6 ms Wipe cycle 7 ±0.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.236.84.18:28005
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7.6 | |
| 7 | |
| 7 | |
| 6.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 13 · 14:58 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Creed Servers | Professionals of Modded Rust | ★ Weekly ★
★ 500x Gather Rate ★ 500x Loot Tables ★ Generous Stacks
★ Server Instant Craft ★ Custom Designed UI ★ No BP's Needed
★ Optimized Plugins ★ Prioritizes Q.O.L ★ Zero Junk Loot
★ High Quality Dedi ★ Active Population ★ ZERO LAGGING
Join our Large Fast Growing Community on Discord for Server Updates!
Don't forget to take advantage of our Free V.I.P Package on the Webstore!
DISCORD.GG/CREEDSERVERS || HTTPS://CREEDRUSTSERVERS.COM
READ OUR SERVER RULES! CHEATERS WILL BE BANNED IMMEDIATELY!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 2 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 2 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 2 | |
| Online | 22 ms | 5 | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 2 | |
| Online | 21 ms | 3 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 3 | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 2 | |
| Online | 22 ms | 3 | |
| Online | 22 ms | 2 | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 4 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 2 | |
| Online | 23 ms | 1 | |
| Online | 22 ms | 2 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 3 | |
| Online | 22 ms | 2 | |
| Online | 23 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 21 ms | 2 | |
| Online | 22 ms | 0 | |
| Online | 21 ms | 1 | |
| Online | 21 ms | 2 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 1 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 3 | |
| Online | 23 ms | 2 |


North America
[Events|Purge|Zombies|SkillTree]
2/101
Last checked 3 m ago
Wiped 1 d ago
hellfires_tv


North America
[Events|Purge|Zombies|SkillTree]
2/100
Last checked 41 s ago
Wiped 1 d ago
RustGamingNation Procedural
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.