RageRust.com • Vanilla
Russia
• EU
4/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
127 ms · Chicago
Last checked 28 s ago
1 / 200 players
Procedural Map
57 days live Avg ping 134.7 ms Avg jitter 6.1 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.50.79:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 28 · 05:41 UTC Median daily peak 1.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PVP/PVE (выбирается при первом входе) сервер с рейтами х0.5-x1.5
размер стаков х1-х100
12 вариантов вызова вертолетов
6 вариантов вызова танков
активная администрация
конвой, караван, поезд с разными уровнями сложности
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 127 ms | 2 | |
| Online | 122 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 131 ms | 2 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 2 | |
| Online | 130 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 129 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 139 ms | 1 | |
| Online | 129 ms | 1 |
Russia
• EU
4/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
4/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.