TemplarGaming 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x10  banner

TemplarGaming 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x10

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23 ms · Chicago

Jitter 0.7 ms

Last checked 4 m ago

13 / 200 players

10x Max 2 51 days live Avg ping 23.4 ms Avg jitter 2.1 ms Wipe cycle 2.9 ±2.5 days

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Connect: 162.222.16.170:28014

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First seen 13.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1
3.8
1
2
4
1
2.2
3.8
1
2.2
3.8
2.2
1
11.8
3
3
3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 66 Sep 20 · 21:06 UTC Median daily peak 37 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipe020406080Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

Welcome to the TemplarGaming 10x Swift Duo!
Fast paced gameplay with many features speeding up progression
⦿ Heavily boosted loot | No Blueprints | No Workbenches
⦿ Everyone has SkinBox, /MyMini, AutoDoors, /Remove, /BGrade & more
⦿ In-Game Leaderboard tracking your Kills, Deaths, Headshots, Accuracy & more!
⦿ Kits | Clan Auth Sharing | Shop | Teleport | Fast Smelting | Instant Craft + More!
⦿ Performance Optimized Custom Maps
⦿ Group Limit: 2
⦿ Automatic Base Upgrader, Base Repair & Box Sorters available to all
⦿ Active Non-Playing Admins

Join our Discord for /Kit Discord & more
⦿ discord.gg/Templar

Ping history from Chicago

26ms20.8msSep 3Oct 3

Jitter history

2.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 23 ms 20
Online 22 ms 18
Online 21 ms 16
Online 24 ms 18
Online 26 ms 15
Online 23 ms 11
Online 26 ms 13
Online 21 ms 14
Online 21 ms 17
Online 21 ms 9
Online 20 ms 10
Online 21 ms 12
Online 20 ms 14
Online 22 ms 16
Online 21 ms 16
Online 20 ms 16
Online 20 ms 10
Online 21 ms 3
Online 20 ms 1
Online 20 ms 13
Online 22 ms 15
Online 20 ms 11
Online 26 ms 13
Online 21 ms 14
Online 27 ms 8
Online 24 ms 13
Online 26 ms 19
Online 23 ms 16
Online 26 ms 4
Online 21 ms 21
Online 23 ms 20
Online 26 ms 24
Online 26 ms 23
Online 24 ms 19
Online 24 ms 21
Online 26 ms 26
Online 23 ms 23
Online 23 ms 28
Online 26 ms 21
Online 26 ms 18
Online 26 ms 20
Online 26 ms 23
Online 26 ms 24
Online 23 ms 27
Online 23 ms 23
Online 27 ms 24
Online 20 ms 30
Online 24 ms 17
Online 26 ms 25
Online 24 ms 31

Other 10x servers in United States (low ping)

SAC 10X-PVP Kits

North America

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0/200

Last checked 1 m ago

Wiped 1 d ago

10x Gather3 avg wipe peakVanilla

1 ms· Chicago

Jitter0 ms

Kapco411 Fast &

North America

Furious|10X|PVE|Events|MegaMods

0/100

Last checked 5 m ago

Wiped 1 d ago

10x Gather2 avg wipe peakVanilla

Kapco411 Custom

7 ms· Chicago

Jitter1.7 ms

Helix 10x No

North America

BPs | Loot++ | PvP | Shop | Kits | Events

3/125

Last checked 2 m ago

Wiped 38 d ago

10x GatherVanilla

Helix Better FPS Map

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.