
SafeHouse 5x Extreme
North America
PvE
4/500
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
170 / 150 players
5x 51 days live Wipe cycle 2.5 ±1.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 205.178.168.63:28015
First seen 13.08.2026
Last wipe: (20 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 1.7 | |
| 4 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2.2 | |
| 3.8 | |
| 1 | |
| 2 | |
| 4 | |
| 1.3 | |
| 8.9 | |
| 3 | |
| 1 | |
| 2.8 | |
| 4 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 255 Sep 27 · 02:06 UTC Median daily peak 230 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome To AceRust.com 5x No BPs!
- Heavily boosted loot, ensures there's lots of PVP and Raiding.
- Spawn Mini Copters in with /mymini spawns with unlimited fuel
- 10x Gathering and Resources
- No BPs & Instant Craft
- Clans, Auth Share, Teleport
- Everyone has access to BGrade, SkinBox, Auto Doors, Remove
- Custom Raid Zones
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 152 | |
| Online | — | 139 | |
| Online | — | 167 | |
| Online | — | 171 | |
| Online | — | 235 | |
| Online | — | 177 | |
| Online | — | 128 | |
| Online | — | 76 | |
| Online | — | 83 | |
| Online | — | 65 | |
| Online | — | 53 | |
| Online | — | 47 | |
| Online | — | 50 | |
| Online | — | 52 | |
| Online | — | 58 | |
| Online | — | 87 | |
| Online | — | 90 | |
| Online | — | 66 | |
| Online | — | 49 | |
| Online | — | 26 | |
| Online | — | 104 | |
| Online | — | 92 | |
| Online | — | 99 | |
| Online | — | 94 | |
| Online | — | 101 | |
| Online | — | 113 | |
| Online | — | 155 | |
| Online | — | 187 | |
| Online | — | 134 | |
| Online | — | 130 | |
| Online | — | 106 | |
| Online | — | 94 | |
| Online | — | 75 | |
| Online | — | 71 | |
| Online | — | 92 | |
| Online | — | 122 | |
| Online | — | 179 | |
| Online | — | 187 | |
| Online | — | 122 | |
| Online | — | 37 | |
| Online | — | 165 | |
| Online | — | 164 | |
| Online | — | 163 | |
| Online | — | 168 | |
| Online | — | 162 | |
| Online | — | 173 | |
| Online | — | 186 | |
| Online | — | 211 | |
| Online | — | 200 | |
| Online | — | 204 |

North America
PvE
4/500
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
North America
[Kits][Events][StaticLoot][SkillTree]
2/50
Last checked 38 s ago
Wiped 1 d ago
Procedural
North America
0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.