
SafeHouse 5x Extreme
North America
PvE
10/500
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
WEREWOLF GAMING.CO US 5x Solo/Duo/Trio|Loot x5|TP|Homes|Kits| Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
11 / 200 players
5x Max 3 51 days live Wipe cycle 3.3 ±2.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 208.103.169.198:28014
First seen 13.08.2026
Last wipe: (19 h ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 1 | |
| 2.8 | |
| 3 | |
| 6 | |
| 1 | |
| 2.3 | |
| 2.7 | |
| 3.3 | |
| 2.7 | |
| 3.3 | |
| 1 | |
| 9 | |
| 2.7 | |
| 3 | |
| 3 | |
| 9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 26 Sep 27 · 16:25 UTC Median daily peak 22 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
▶The Professionals of Modded Rust◀
Werewolf Gaming.co US 5x Trio
» Max Group: 3
» 24/7 Staff|Anti Cheat|Anti Teaming
» Leaderboards & Playtime Rewards
» 5x Gather Rates|5x Crafting Speed|5x Components
» Custom Maps
» Clan BP Sharing
» BGrade|Remover Tool|Base Skinning
» Recyclers at Monuments
» Extended Workbench Range
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 8 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 2 | |
| Online | — | 10 | |
| Online | — | 9 | |
| Online | — | 11 | |
| Online | — | 12 | |
| Online | — | 13 | |
| Online | — | 10 | |
| Online | — | 11 | |
| Online | — | 11 | |
| Online | — | 9 | |
| Online | — | 8 | |
| Online | — | 9 | |
| Online | — | 14 | |
| Online | — | 23 | |
| Online | — | 13 | |
| Online | — | 9 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 6 | |
| Online | — | 8 | |
| Online | — | 12 | |
| Online | — | 15 | |
| Online | — | 14 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 7 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 15 | |
| Online | — | 22 | |
| Online | — | 15 | |
| Online | — | 18 | |
| Online | — | 20 | |
| Online | — | 8 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 6 | |
| Online | — | 10 | |
| Online | — | 10 | |
| Online | — | 15 |

North America
PvE
10/500
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
North America
[Kits][Events][StaticLoot][SkillTree]
1/50
Last checked 2 m ago
Wiped 1 d ago
Procedural
North America
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.