
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
TURTLE KINGDOM 2X ONE GRID Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 75 players
Custom Map
2x 51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.236.84.35:28006
First seen 13.08.2026
Thursday Weekly Wipes 3PM CST - Actual Force wipe - First Thursday of each month at 1PM CST
Blueprints wipe every 90 days
Max group size: 4. No teaming more than 4.
Discord: https://discord.gg/turtlekingdom
Store: https://turtle-kingdom.tebex.io/ \2x gather rates 2x scrap and components
1/2 crafting and recycling times
trade
kits for starter kits and base
remove if you made a mistake
Increased stack sizes and smelting speed
Minicopters spawn on roads
Boats spawn on shore
Recyclers and drone marketplace at fishing villages
Active non-playing admins

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 5 m ago
Wiped 2 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.