OUTPOST 2x Monthly | Max 4 | No Offline | Just Wiped banner

OUTPOST 2x Monthly | Max 4 | No Offline | Just Wiped

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39 ms · Chicago

Last checked 4 m ago

25 / 100 players

2x Max 4 51 days live Avg ping 30.4 ms Avg jitter 9.5 ms Wipe halving: 2 days Wipe cycle 11.4 ±12.7 days

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Connect: 212.192.29.242:24215

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First seen 13.08.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
1
27
1
27
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 153 Sep 7 Median daily peak 95 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeWipeWipe050100150200Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200

Server info

OutpostRust.com - The most fun modded servers

Map - Force Wipe & Monthly
Join us: Discord.gg/OutpostRust
No offline between 1:00AM - 6:00PM (New York)

→ Group Limit: 4
→ 2x Gather Rates
→ 2x Smelting/Recycling/Crafting Speed
→ 50% Upkeep
→ Increased Autoturret limits
→ Some minis spawn on roads
→ Long Day & Short Night

Rules:
● No Cheating
● No intentional bug abuse
● No EAC/Game banned alts
● No stream sniping, doxxing, or IRL threats.

Active Non-Playing Admin Team

↓↓ Click to join discord

Ping history from Chicago

39.5ms21msSep 3Oct 3

Jitter history

18.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 39 ms 8
Online 22 ms 10
Online 39 ms 10
Online 39 ms 19
Online 21 ms 36
Online 40 ms 37
Online 22 ms 26
Online 39 ms 22
Online 22 ms 16
Online 22 ms 14
Online 39 ms 11
Online 22 ms 6
Online 22 ms 12
Online 39 ms 13
Online 22 ms 24
Online 22 ms 88
Online 39 ms 116
Online 40 ms 100
Online 40 ms 79
Online 39 ms 5
Online 39 ms 5
Online 22 ms 4
Online 22 ms 1
Online 40 ms 3
Online 22 ms 3
Online 21 ms 4
Online 39 ms 1
Online 39 ms 2
Online 22 ms 2
Online 39 ms 6
Online 39 ms 12
Online 38 ms 7
Online 22 ms 2
Online 22 ms 1
Online 22 ms 1
Online 22 ms 0
Online 40 ms 2
Online 22 ms 3
Online 22 ms 4
Online 21 ms 5
Online 22 ms 15
Online 39 ms 14
Online 39 ms 4
Online 21 ms 1
Online 39 ms 2
Online 39 ms 1
Online 39 ms 1
Online 21 ms 1
Online 39 ms 2
Online 39 ms 3

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 51 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

2/50

Last checked 9 s ago

Wiped 2 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 6 m ago

Wiped 2 d ago

14% elapsed86% left

Next wipe in 11 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.