
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
34 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
3 / 100 players
Procedural Map
2x Max 4 No BP wipe 51 days live Avg ping 35.7 ms Avg jitter 2.9 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 170.39.213.7:28080
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Aug 18 Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
DSG | Deep Space Gaming
2x Gather | 2x Loot | 2x Stack | Fast Craft & Recycle
Recieve Rust+ notifications even if your offline
Solo/Duo/Trio/Quad | Max Team Size 4
Bi-Weekly Wipe | Vanilla+ Experience
Fishing Village Recyclers & Drone Marketplaces
Low Latency
No Pay to Win | Fair PvP
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 34 ms | 3 | |
| Online | 34 ms | 1 | |
| Online | 37 ms | 1 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 2 | |
| Online | 36 ms | 2 | |
| Online | 36 ms | 2 | |
| Online | 36 ms | 2 | |
| Online | 36 ms | 2 | |
| Online | 36 ms | 1 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 0 | |
| Online | 36 ms | 1 | |
| Online | 36 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 36 ms | 1 | |
| Online | 36 ms | 2 | |
| Online | 36 ms | 2 | |
| Online | 36 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 34 ms | 0 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
2/50
Last checked 1 m ago
Wiped 1 d ago
Dark Ages

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
1/50
Last checked 24 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.