

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 1 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
92 ms · Chicago
Last checked 2 m ago
12 / 50 players
Caldera
51 days live Avg ping 91.6 ms Avg jitter 3.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.83.152.115:28081
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Oct 3 · 15:21 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to a friendly, progression-based PvE server for casual players.
Enjoy Building, Exploring, Farming, and Raiding on a 1x loot server, with Skill Tree buffs that let you earn increased loot and bonuses as you progress.
Everything here is heavily customised specifically for our server:
* Custom Maps with 50+ Extra Custom Monuments
* Pickle Questlines with Completionist Leaderboard
* Pickle Stats, Leaderboards + Titles
* 14+ Custom NPC Clans at Monuments + Zombies + Bosses
* Unique Solo Events + 1 Global Event + Team Events
Quality of Life Features:
* Keep Inventory on Death
* 50% Upkeep
* Static Lootables
* Nature Market
* Always Daytime
* RP Shop
Extras + Events:
* Raidable Bases - RaidMe - Clan Dungeons
* Caravan - Convoy - Armoured Train - 20+ Monument Events
* Skill Tree - 10+ Prestige - XP Events - Player Leaderboards
* Quarry Computer - Personal Heli + Bradleys
* Extra Events - Collection Log - RaidRush
* Zombie Hordes - Boss Monsters - NPC Clans
* PvP Island - Sea Monuments - Raid Islands
* Personal Recycler - Beginner Raids - Raidable Shelters
* Marketplace + Pickle Exchanges
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 92 ms | 10 | |
| Online | 98 ms | 8 | |
| Online | 95 ms | 5 | |
| Online | 92 ms | 2 | |
| Online | 98 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 88 ms | 6 | |
| Online | 92 ms | 15 | |
| Online | 98 ms | 10 | |
| Online | 87 ms | 10 | |
| Online | 88 ms | 12 | |
| Online | 87 ms | 8 | |
| Online | 92 ms | 6 | |
| Online | 87 ms | 5 | |
| Online | 90 ms | 2 | |
| Online | 92 ms | 2 | |
| Online | 99 ms | 3 | |
| Online | 93 ms | 4 | |
| Online | 87 ms | 11 | |
| Online | 90 ms | 8 | |
| Online | 92 ms | 7 | |
| Online | 87 ms | 5 | |
| Online | 94 ms | 1 | |
| Online | 88 ms | 1 | |
| Online | 87 ms | 1 | |
| Online | 94 ms | 2 | |
| Online | 88 ms | 1 | |
| Online | 93 ms | 1 | |
| Online | 87 ms | 2 | |
| Online | 88 ms | 2 | |
| Online | 87 ms | 1 | |
| Online | 87 ms | 1 | |
| Online | 88 ms | 2 | |
| Online | 88 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 87 ms | 5 | |
| Online | 87 ms | 5 | |
| Online | 94 ms | 3 | |
| Online | 90 ms | 4 | |
| Online | 94 ms | 4 | |
| Online | 88 ms | 2 | |
| Online | 92 ms | 3 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 2 | |
| Online | 92 ms | 2 | |
| Online | 92 ms | 2 | |
| Online | 94 ms | 3 | |
| Online | 88 ms | 2 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 1 m ago
Wiped 1 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
3/50
Last checked 2 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
2/200
Last checked 3 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.