nomarust Rapid | JP | Vanilla | Daily
Server admin? Sign in with Steam to claim this server.
246 ms · Chicago
Last checked 7 m ago
0 / 100 players
Procedural Map
51 days live Avg ping 260.2 ms Avg jitter 28.9 ms Wipe cycle 1.2 ±1.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.69.128.189:29015
First seen 13.08.2026
Last wipe: (11 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 6.7 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 27 · 00:03 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Oct 2
- Oct 1
- Sep 30
- Sep 29
Server info
Next wipe:2026-09-26_21:00:00(JST)
---
Welcome! nomarust server!
---
Max team size:4
Max players:100
World size:2700
Wipe schedule:daily
Wipe type: FULL
Next restart/stop time:2026-09-26_21:00:00(JST)
Live Streaming:OK
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 246 ms | 0 | |
| Online | 295 ms | 0 | |
| Online | 285 ms | 0 | |
| Online | 306 ms | 0 | |
| Online | 291 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 269 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 263 ms | 0 | |
| Online | 251 ms | 0 | |
| Offline | 321 ms | — | |
| Online | 283 ms | 0 | |
| Online | 265 ms | 0 | |
| Online | 277 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 269 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | 276 ms | 0 | |
| Online | 248 ms | 0 | |
| Online | 298 ms | 0 | |
| Online | 269 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 313 ms | 0 | |
| Offline | — | — | |
| Online | 241 ms | 0 | |
| Online | 269 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 270 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 276 ms | 0 | |
| Online | 278 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 263 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 260 ms | 0 | |
| Online | 234 ms | 0 | |
| Online | 267 ms | 0 |
Other servers in Hong Kong (low ping)
[Asia] Days7 七日杀
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| PvE MMORPG | 1x
0/20
Last checked 3 m ago
Wiped 10 h ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.