nomarust Rapid | JP | Vanilla | Daily

Server admin? Sign in with Steam to claim this server.

246 ms · Chicago

Last checked 7 m ago

0 / 100 players

Procedural Map

51 days live Avg ping 260.2 ms Avg jitter 28.9 ms Wipe cycle 1.2 ±1.1 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 103.69.128.189:29015

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 103.69.128.189:29015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 13.08.2026

Last wipe: (11 h ago)

Wipe history

Wiped Days since previous
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
6.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Sep 27 · 00:03 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipe01Sep 27Oct 3

7 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

Next wipe:2026-09-26_21:00:00(JST)
---
Welcome! nomarust server!
---
Max team size:4
Max players:100
World size:2700
Wipe schedule:daily
Wipe type: FULL
Next restart/stop time:2026-09-26_21:00:00(JST)
Live Streaming:OK

Ping history from Chicago

308.3ms241.3msSep 4Oct 3

Jitter history

46.2ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 246 ms 0
Online 295 ms 0
Online 285 ms 0
Online 306 ms 0
Online 291 ms 0
Online 240 ms 0
Online 269 ms 0
Online 240 ms 0
Online 235 ms 0
Online 235 ms 0
Online 263 ms 0
Online 251 ms 0
Offline 321 ms —
Online 283 ms 0
Online 265 ms 0
Online 277 ms 0
Online 243 ms 0
Online 240 ms 0
Online 238 ms 0
Online 238 ms 0
Online 243 ms 0
Online 269 ms 0
Online 245 ms 0
Online 276 ms 0
Online 248 ms 0
Online 298 ms 0
Online 269 ms 0
Online 237 ms 0
Online 245 ms 0
Online 237 ms 0
Online 245 ms 0
Online 242 ms 0
Online 249 ms 0
Online 313 ms 0
Offline — —
Online 241 ms 0
Online 269 ms 0
Online 236 ms 0
Online 270 ms 0
Online 241 ms 0
Online 242 ms 0
Online 240 ms 0
Online 276 ms 0
Online 278 ms 0
Online 233 ms 0
Online 263 ms 0
Online 239 ms 0
Online 260 ms 0
Online 234 ms 0
Online 267 ms 0

Other servers in Hong Kong (low ping)

0/10

Last checked 4 m ago

Wiped 12 h ago

1 avg wipe peakVanilla

Procedural Map

174 ms· Chicago

| PvE MMORPG | 1x

0/20

Last checked 3 m ago

Wiped 10 h ago

1x GatherVanilla

Procedural Map

179 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.