GRAND RUST #1 [SOLO | X2 | FRIDAY] Wipe 02.10 banner

GRAND RUST #1 [SOLO | X2 | FRIDAY] Wipe 02.10

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 4 m ago

19 / 100 players

Custom Map

2x Max 1 56 days live Wipe cycle 7 ±0.4 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 195.18.27.40:35100

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 195.18.27.40:35100

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
6.4
7
7
7.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 26 Oct 2 · 14:18 UTC Median daily peak 19.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0102030Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0102030

Server info

Добро пожаловать на Соло сервер Grand Rust #1.

Сервер с еженедельным вайпом и рейтами х2 на ресурсы и компоненты.
Разрешено в одиночку. На сервере присутствуют разнообразные ивенты и квесты.
Подробная информация доступна на сервере.
Подключайся!

Recent history from Chicago

Checked Status Ping Players
Online — 23
Online — 13
Online — 5
Online — 4
Online — 2
Online — 6
Online — 10
Online — 13
Online — 13
Online — 24
Online — 24
Online — 16
Online — 2
Online — 2
Online — 0
Online — 1
Online — 3
Online — 8
Online — 4
Online — 5
Online — 3
Online — 4
Online — 1
Online — 2
Online — 0
Online — 1
Online — 1
Online — 2
Online — 6
Online — 9
Online — 8
Online — 8
Online — 8
Online — 9
Online — 2
Online — 3
Online — 6
Online — 5
Online — 10
Online — 11
Online — 14
Online — 13
Online — 9
Online — 10
Online — 9
Online — 6
Online — 8
Online — 8
Online — 14
Online — 16

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

6/250

Last checked 2 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

2x Gather20 avg wipe peakVanilla

Custom Map

111 ms· Chicago

Jitter4.6 ms

| X2 | SOLO/DUO/TRIO

0/100

Last checked 5 m ago

Wiped 1 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

113 ms· Chicago

Jitter2.3 ms

| X2 | SEMI-CLASSIC | 01.10

255/330

Last checked 4 m ago

Wiped 1 d ago

2x Gather431 avg wipe peakVanilla

FPS+ | ВАЙП 1Д НАЗАД

120 ms· Chicago

Jitter4.6 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.