
1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
146 ms · Chicago
Last checked 1 m ago
0 / 30 players
Procedural Map
51 days live Avg ping 157.2 ms Avg jitter 9.6 ms Wipe cycle 14 ±7.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 163.44.159.125:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 21.3 | |
| 6.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Oct 2 · 16:11 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
29 full · 0 partial · 1 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PVE
ホワイトリスト導入
一部アイテムスタック 増加
採取量2倍
リサイクラー時間短縮
一部モニュメントにリサイクラー追加
クラフト速度1/2
テックツリー開放不可
リサーチ不可
ワークベンチクラフト時、手持ちにSCが必要
必要数<Lv.1-500> <Lv.2-10000> <Lv.3-50000>
夜時間短縮
500SC+/CallHeli でアタックヘリ呼出可能
15分箱→5分箱に変更
NPCへの攻撃倍率0.3倍
NPCレイド拠点あり
隕石イベント追加
画面左下に時計を追加
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 146 ms | 0 | |
| Online | 166 ms | 0 | |
| Online | 154 ms | 1 | |
| Online | 157 ms | 2 | |
| Online | 160 ms | 1 | |
| Online | 147 ms | 2 | |
| Online | 152 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 152 ms | 1 | |
| Online | 150 ms | 4 | |
| Online | 164 ms | 3 | |
| Online | 160 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 165 ms | 1 | |
| Online | 163 ms | 1 | |
| Online | 160 ms | 1 | |
| Online | 157 ms | 1 | |
| Online | 157 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 163 ms | 2 | |
| Online | 165 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 161 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 147 ms | 1 | |
| Online | 169 ms | 1 | |
| Online | 150 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 165 ms | 0 | |
| Online | 163 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 144 ms | 1 | |
| Online | 152 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 157 ms | 0 |

1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 24 s ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.