
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 300 players
Procedural Map
2x No BP wipe 51 days live Avg ping 57.1 ms Avg jitter 3.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 73.131.110.248:28015
First seen 13.08.2026
Last wipe: (28 d ago)
| Wiped | Days since previous |
|---|---|
| 1.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 7 · 19:55 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 18 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Bear's US!
- This server features a few custom settings and a PVE mod that spawns bases around the map for players to raid and score some good loot.
- Daytime is twice as long, nighttime is 5 minutes.
- Cars are equiped with a turbo (open wastegate = right-click)
- Cars can tow other cars. With a hammer equiped, middle click on your car first, then middle click on the car you want to tow.
- Cars also have
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 58 ms | 0 | |
| Online | 52 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 50 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 54 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 54 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 54 ms | 0 | |
| Online | 54 ms | 0 | |
| Online | 57 ms | 0 | |
| Online | 57 ms | 0 | |
| Online | 57 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 60 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 1 | |
| Online | 66 ms | 0 | |
| Online | 59 ms | 0 | |
| Online | 59 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 59 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 1 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 59 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 60 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 0 | |
| Online | 62 ms | 1 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
3/50
Last checked 1 m ago
Wiped 2 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 21 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.