【流星】PVE|无限成长|武器强化| 死亡不掉 banner

【流星】PVE|无限成长|武器强化| 死亡不掉

Server admin? Sign in with Steam to claim this server.

No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Jitter 7.8 ms

Last checked 1 m ago

5 / 100 players

Procedural Map

51 days live Avg ping 191.6 ms Avg jitter 12.2 ms

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 116.231.241.49:11002

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Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 116.231.241.49:11002

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 13.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Oct 2 · 07:06 UTC Median daily peak 11 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe05101520Aug 13Oct 3

52 full · 0 partial · 0 offline · 39 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Ping history from Chicago

199.6ms184msSep 3Oct 3

Jitter history

26.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online — 6
Online 188 ms 6
Online 177 ms 5
Offline 193 ms —
Online 186 ms 10
Online 200 ms 1
Offline 175 ms —
Offline 184 ms —
Offline 178 ms —
Online 188 ms 12
Online 190 ms 11
Online 195 ms 17
Online 198 ms 14
Offline 188 ms —
Offline — —
Online 178 ms 0
Online 187 ms 0
Online 198 ms 5
Online 192 ms 7
Online 201 ms 7
Offline — —
Online 193 ms 10
Offline — —
Online 203 ms 5
Online 176 ms 2
Online 198 ms 1
Online 185 ms 1
Online 195 ms 4
Online 188 ms 2
Online 192 ms 4
Online 189 ms 4
Online 193 ms 4
Online 201 ms 4
Offline 187 ms —
Online 188 ms 2
Online 184 ms 0
Online 189 ms 0
Online 177 ms 4
Online 200 ms 4
Offline — —
Online 212 ms 6
Online 211 ms 4
Offline 214 ms —
Offline 213 ms —
Online 202 ms 4
Online 194 ms 0
Online 182 ms 0
Online 197 ms 6
Online 195 ms 5
Online 180 ms 7

Other servers in China (low ping)

3/100

Last checked 3 m ago

Wiped 1 d ago

4 avg wipe peakVanilla

Procedural Map

175 ms· Chicago

Jitter2.8 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.