
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 44 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
0 / 50 players
Procedural Map
2x Max 3 51 days live Avg ping 35.5 ms Avg jitter 3.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 92.118.19.58:28025
First seen 13.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Touch Grass Tomorrow 2X |Solo/Duo/Trio| 50% Upkeep
Monthly
NO PAY TO WIN FEATURES
Group Limit: 3
30 x Sleeping Bags
2x Gather
2x Smelting speed
2x Components and Scrap
Half time on Locked crates
Faster Recycling
Extra recyclers
Minicopters spawn on roads.
Junk items removed from Loot Table
Map wipes first thursday of the month.
Blueprint wipes every first Thursday of the month with FacePunch updates.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 4 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 4 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 4 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 6 | |
| Online | 34 ms | 6 | |
| Online | 37 ms | 2 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 1 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 1 | |
| Online | 34 ms | 1 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 4 | |
| Online | 34 ms | 5 | |
| Online | 34 ms | 4 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 1 | |
| Online | 34 ms | 2 | |
| Online | 37 ms | 2 | |
| Online | 37 ms | 2 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 4 | |
| Online | 34 ms | 7 | |
| Online | 34 ms | 6 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 1 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 0 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 5 | |
| Online | 34 ms | 5 | |
| Online | 34 ms | 3 | |
| Online | 34 ms | 2 | |
| Online | 34 ms | 2 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 44 s ago
Wiped 1 d ago
Procedural Map

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
1/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.