
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 19 m ago
0 / 30 players
Custom Map
3x Max 3 51 days live Avg ping 42.3 ms Avg jitter 2 ms Wipe cycle 2.8 ±1.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 68.10.22.222:28015
First seen 13.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| 4.6 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 1 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
35 full · 0 partial · 17 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
WELCOME TO CELESTIUM TRIO ONE GRID!
[SERVER INFO]
- Rates: 3x Loot and Resource Gathering
- Kits: Custom starter and PVP kits enabled!
- Team Limit: Strict Trio Max (3 Max)
- Map: Custom PVP
- Size: One-Grid | Max Players: 30
[STRICT TRIO RULES]
- Max 3 players per Team UI.
- Max 3 players authorized on TCs and Turrets.
- No teaming, no allied roaming, no swapping members.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 42 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 44 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 44 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 44 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 45 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 37 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 45 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 44 ms | 0 | |
| Online | 44 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 41 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 42 ms | 0 | |
| Online | 42 ms | 0 |

North America
7/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
Team Limit
1/250
Last checked 51 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.