RageRust.com • Vanilla
Russia
• EU
3/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
237 ms · Chicago
Jitter 2.8 ms
Last checked 14 s ago
7 / 400 players
Procedural Map
51 days live Avg ping 239 ms Avg jitter 7.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 95.154.74.92:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Aug 16 Median daily peak 5.5 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Classical Rust Server. No Mods. Monthly Wipe. Maps 5000
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 237 ms | 4 | |
| Online | 233 ms | 3 | |
| Online | 240 ms | 2 | |
| Online | 235 ms | 1 | |
| Online | 228 ms | 2 | |
| Online | 227 ms | 3 | |
| Online | 236 ms | 3 | |
| Online | 225 ms | 2 | |
| Online | 234 ms | 4 | |
| Online | 239 ms | 4 | |
| Online | 235 ms | 4 | |
| Online | 235 ms | 1 | |
| Online | 227 ms | 1 | |
| Online | 234 ms | 1 | |
| Online | 234 ms | 3 | |
| Online | 237 ms | 1 | |
| Online | 234 ms | 4 | |
| Online | 237 ms | 3 | |
| Online | 231 ms | 3 | |
| Online | 236 ms | 2 | |
| Online | 225 ms | 2 | |
| Online | 233 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 269 ms | 1 | |
| Online | 227 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 235 ms | 1 | |
| Online | 232 ms | 1 | |
| Online | 234 ms | 0 | |
| Online | 226 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | — | 0 | |
| Online | 241 ms | 0 | |
| Online | 236 ms | 1 | |
| Online | 233 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 232 ms | 2 | |
| Online | 229 ms | 1 | |
| Online | 238 ms | 0 | |
| Online | 231 ms | 2 | |
| Online | 227 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 226 ms | 0 |
Russia
• EU
3/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
2/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.