2/200
Last checked 58 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 m ago
24 / 200 players
Procedural Map
51 days live Avg ping 245.9 ms Avg jitter 10.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 160.202.248.63:28015
First seen 13.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 151 Aug 29 Median daily peak 58 (median of daily peaks, not average population)
Observed daily peak
28 full · 0 partial · 25 offline · 38 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 27 | |
| Online | — | 28 | |
| Online | 270 ms | 27 | |
| Online | 250 ms | 27 | |
| Online | 247 ms | 28 | |
| Online | 261 ms | 28 | |
| Online | 239 ms | 28 | |
| Online | 230 ms | 28 | |
| Online | 242 ms | 28 | |
| Online | 258 ms | 28 | |
| Online | 243 ms | 28 | |
| Online | 237 ms | 28 | |
| Online | 240 ms | 28 | |
| Online | 252 ms | 27 | |
| Online | 230 ms | 29 | |
| Online | 251 ms | 28 |
2/200
Last checked 58 s ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
2/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.