RageRust.com • Vanilla
Russia
• EU
3/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
129 ms · Chicago
Jitter 4.9 ms
Last checked 45 s ago
7 / 175 players
Custom Map
Max 8 57 days live Avg ping 135.2 ms Avg jitter 6.7 ms Wipe cycle 7 ±0.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.136.204.219:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.3 | |
| 7 | |
| 7 | |
| 7.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 31 Sep 13 · 15:51 UTC Median daily peak 14 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
У всех фулл сеты,
*ак + хил,
стройка ресурсов не требует
*Создавай креативные постройки и проверяй их на прочность
*На сервере есть кастомное оружие с большой мощью
*Взрывчатка падает даже из бочек
*Коптер+|корова+ автомобили
*Все функции для хорошей игры
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 129 ms | 5 | |
| Online | 122 ms | 5 | |
| Online | 133 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 134 ms | 3 | |
| Online | 131 ms | 7 | |
| Online | 128 ms | 4 | |
| Online | 128 ms | 8 | |
| Online | 133 ms | 6 | |
| Online | 121 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 133 ms | 2 | |
| Online | 134 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 121 ms | 2 | |
| Online | 131 ms | 10 | |
| Online | 122 ms | 8 | |
| Online | 131 ms | 3 | |
| Online | 134 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 132 ms | 4 | |
| Online | 128 ms | 2 | |
| Online | 129 ms | 10 | |
| Online | 122 ms | 5 | |
| Online | 128 ms | 2 | |
| Online | 129 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 134 ms | 0 | |
| Online | 122 ms | 3 | |
| Online | 132 ms | 3 | |
| Online | 132 ms | 3 | |
| Online | 122 ms | 5 | |
| Online | 130 ms | 4 | |
| Online | 132 ms | 4 | |
| Online | 122 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 133 ms | 3 | |
| Online | 129 ms | 5 | |
| Online | 134 ms | 2 |
Russia
• EU
3/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
3/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.