
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
EastCoast~PvP | 3x | Sulfur 1.5x | Server admin? Sign in with Steam to claim this server.
20 ms · Chicago
Last checked 4 m ago
0 / 89 players
Procedural Map
3x 51 days live Avg ping 21.3 ms Avg jitter 1.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 15.204.245.21:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 4 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
A server tuned for players tired of vanilla grind AND getting wiped before you've even finished building.
~ (Boosted gather + Fast smelting) + (Custom events + Custom items) = (Less grind x More fun)
~ Custom Airdrops - throw a Resupply Signal to call in a hackable crate, then survive two waves of guards to claim it. Or throw an Air-Support Signal and rain an artillery strike on anyone's position.
~ TCPower - your TC powers your base (a mechanic you haven't seen)
~ Custom Monument Events - tiered loot & guards
~ 1v1 Duels (/pvp) - instant kitted fights, place bets, winner takes all
~ Building on player feedback (join Discord /dis in-game chat) ~ Powered by | ColaBot |
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 20 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
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| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
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| Online | 19 ms | 0 | |
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| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 23 ms | 0 | |
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| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 20 ms | 0 |

North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

North America
Team Limit
3/250
Last checked 4 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.