
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
19 ms · Chicago
Last checked 3 m ago
8 / 100 players
Procedural Map
3x 51 days live Avg ping 18.7 ms Avg jitter 6 ms Wipe cycle 14 ±6.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 147.135.8.148:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7.3 | |
| 20.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 7 · 23:40 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 19 ms | 9 | |
| Online | 15 ms | 7 | |
| Online | 15 ms | 0 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 3 | |
| Online | 15 ms | 6 | |
| Online | 15 ms | 5 | |
| Online | 15 ms | 6 | |
| Online | 15 ms | 7 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 2 | |
| Online | 15 ms | 3 | |
| Online | 15 ms | 5 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 2 | |
| Online | 15 ms | 10 | |
| Online | 15 ms | 5 | |
| Online | 15 ms | 4 | |
| Online | 15 ms | 2 | |
| Online | 15 ms | 2 | |
| Online | 15 ms | 1 | |
| Online | 15 ms | 0 | |
| Online | 19 ms | 1 | |
| Online | 19 ms | 1 | |
| Online | 15 ms | 2 | |
| Online | 15 ms | 3 | |
| Online | 19 ms | 9 | |
| Online | 19 ms | 7 | |
| Online | 15 ms | 6 | |
| Online | 15 ms | 5 | |
| Online | 19 ms | 3 | |
| Online | 22 ms | 2 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 2 | |
| Online | 23 ms | 1 | |
| Online | 23 ms | 5 | |
| Online | 23 ms | 6 | |
| Online | 23 ms | 6 | |
| Online | 23 ms | 4 | |
| Online | 23 ms | 1 | |
| Online | 22 ms | 4 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 1 | |
| Online | 19 ms | 2 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 10 | |
| Online | 22 ms | 10 |

North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

North America
Team Limit
3/250
Last checked 22 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.