
8/100
Last checked 32 s ago
Wiped 1 d ago
RUSTBURG.GG #2〔X5/X10|MAX5|LOOT+|FPS+|KITS|TP〕02.10 Server admin? Sign in with Steam to claim this server.
122 ms · Chicago
Jitter 4.9 ms
Last checked 2 m ago
231 / 235 players
ОПТИМИЗАЦИЯ FPS+
5x Max 5 57 days live Avg ping 133.9 ms Avg jitter 6.7 ms Wipe cycle 3.5 ±0.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.93.2.53:12000
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 4.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 336 Sep 19 · 19:00 UTC Median daily peak 246 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUSTBURG.GG #2 - MAX 5 〔 ДЛЯ ГРУПП ИЗ ПЯТИ ЧЕЛОВЕК 〕
▪ Оптимизированная процедурная карта (FPS+) ▪
▪ Лут на РТ без карточек ▪
▪ Нет ночи ▪ Нет радиации ▪
▪ Нет холода ▪ Нет голода и жажды ▪
▪ Увеличенный спавн ресурсов и животных ▪
▪ Спавн игроков у дороги по всей карте ▪
▪ Рейты добычи х5/x10 ▪ Улучшенный лут ▪
▪ Возможность ставить свои карьеры ▪
▪ Турели и ПВО без электричества ▪
▪ Мгновенный крафт ▪ Крафт предметов без верстака ▪
▪ Быстрые печи ▪
▪ Спавн коптеров у дороги ▪ Спавн лодок на берегу ▪
▪ Друзья ▪ Телепортация ▪
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 122 ms | 260 | |
| Online | 129 ms | 248 | |
| Online | 122 ms | 156 | |
| Online | 123 ms | 114 | |
| Online | 123 ms | 109 | |
| Online | 130 ms | 117 | |
| Online | 131 ms | 157 | |
| Online | 121 ms | 218 | |
| Online | 131 ms | 254 | |
| Online | 123 ms | 211 | |
| Online | 132 ms | 165 | |
| Online | 120 ms | 80 | |
| Online | 127 ms | 63 | |
| Online | 122 ms | 27 | |
| Online | 131 ms | 12 | |
| Online | 120 ms | 9 | |
| Online | 132 ms | 6 | |
| Online | 131 ms | 4 | |
| Online | 121 ms | 210 | |
| Online | 123 ms | 68 | |
| Online | 132 ms | 43 | |
| Online | 132 ms | 2 | |
| Online | 127 ms | 201 | |
| Online | 122 ms | 149 | |
| Online | 130 ms | 118 | |
| Online | 129 ms | 107 | |
| Online | 126 ms | 119 | |
| Online | 121 ms | 142 | |
| Online | 129 ms | 198 | |
| Online | 121 ms | 232 | |
| Online | 123 ms | 5 | |
| Online | 121 ms | 248 | |
| Online | 120 ms | 171 | |
| Online | 121 ms | 113 | |
| Online | 129 ms | 85 | |
| Online | 131 ms | 60 | |
| Online | 121 ms | 61 | |
| Online | 131 ms | 85 | |
| Online | 129 ms | 119 | |
| Online | 121 ms | 215 | |
| Online | 131 ms | 190 | |
| Online | 131 ms | 119 | |
| Online | 127 ms | 73 | |
| Online | 139 ms | 79 | |
| Online | 120 ms | 66 | |
| Online | 130 ms | 52 | |
| Online | 130 ms | 49 | |
| Online | 120 ms | 56 | |
| Online | 125 ms | 72 | |
| Online | 134 ms | 121 |

8/100
Last checked 32 s ago
Wiped 1 d ago

Russia
x5-x10 | RU | Monthly Wipe
3/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

1/100
Last checked 12 s ago
Wiped 1 d ago
Building Deep Sea
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.