ICE RUST -
Russia
X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x]
40/200
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
RUTRUST | NoLimit | 1000x | LOOT+ Server admin? Sign in with Steam to claim this server.
132 ms · Chicago
Jitter 3.5 ms
Last checked 1 m ago
6 / 300 players
Custom Map
1000x 58 days live Avg ping 133.7 ms Avg jitter 6.7 ms Wipe cycle 5.1 ±4.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.53.208:20670
First seen 07.08.2026
Last wipe: (43 d ago)
| Wiped | Days since previous |
|---|---|
| 6.2 | |
| 7 | |
| 7 | |
| 7.8 | |
| 13.2 | |
| 0 | |
| 0 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 16 Sep 26 · 19:01 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Сервер с рейтом x1000, мы ждем каждого из вас. Быстрая переплавка в печах и мнгновенный крафт и многое др. /up - автоматическое улучшение построек.
/mymini - спавн коптера.
/nomini - убрать коптер.
/kit - уникальные ты для каждого игрока.
/link - рейд оповещения
/pinfo - посмотреть информацию о привилегиях
/online - узнать онлайн на сервере
/fmenu - система друзей /n /ad авто-закрытие дверей
Не нужны изучения, турели без электричества, ночная защита от рейда, дополнительный рюкзак.
WIPE каждую пятницу в 18:00 МСК. DISCORD https://discord.gg/5sBmyqkCQH
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 132 ms | 4 | |
| Online | 127 ms | 5 | |
| Online | 122 ms | 2 | |
| Online | 121 ms | 0 | |
| Online | 123 ms | 5 | |
| Online | 121 ms | 7 | |
| Online | 129 ms | 4 | |
| Online | 121 ms | 0 | |
| Online | 122 ms | 3 | |
| Online | 122 ms | 3 | |
| Online | 120 ms | 1 | |
| Online | 120 ms | 6 | |
| Online | 132 ms | 6 | |
| Online | 130 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 128 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 121 ms | 2 | |
| Online | 137 ms | 0 | |
| Online | 120 ms | 7 | |
| Online | 133 ms | 5 | |
| Online | 128 ms | 3 | |
| Online | 132 ms | 4 | |
| Online | 137 ms | 3 | |
| Online | 122 ms | 2 | |
| Online | 126 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 121 ms | 2 | |
| Online | 128 ms | 5 | |
| Offline | — | — | |
| Online | 122 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 129 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 132 ms | 3 | |
| Online | 122 ms | 2 | |
| Online | 127 ms | 2 | |
| Online | 140 ms | 5 | |
| Online | 132 ms | 4 | |
| Online | 123 ms | 1 | |
| Online | 139 ms | 0 |
Russia
X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x]
40/200
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Russia
PIRATE/NON-STEAM | LOOT+ | FPS++]
0/400
Last checked 6 m ago
Wiped 1 d ago
GorgonaRust Custom Map

29/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.