
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
[US] RedWood 2x | Biweekly | 6 MAX | Shared BPs Server admin? Sign in with Steam to claim this server.
23 ms · Chicago
Jitter 0 ms
Last checked 6 m ago
0 / 40 players
Procedural Map
2x 52 days live Avg ping 24.5 ms Avg jitter 7.9 ms Wipe cycle 6.1 ±5.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.249.163.240:28015
First seen 13.08.2026
Last wipe: (21 m ago)
| Wiped | Days since previous |
|---|---|
| 0.8 | |
| 13.6 | |
| 0.8 | |
| 12.5 | |
| 2.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 20 · 15:57 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
43 full · 0 partial · 10 offline · 38 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to RedWood 2x, vanilla-style Rust with a small set of quality-of-life perks.
Map Wipes: Force Wipe + 3rd Thursday at 3 PM ET (BPs kept mid-cycle)
Restarts: Daily at 12 AM & 12 PM ET (No Wipe)
Group Limit: 6 MAX
2x Gather, Loot, Scrap and Resource Stacks
2x Craft Speed | 1.5x Smelting | Shorter Nights | Vanilla Recycle
Team Blueprint Sharing | Furnace Splitter | Remover Tool
Balanced loot with no firearms in roadside barrels
Rust at the core. Less grind around the edges. Rule RedWood.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 2 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | — | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Europe
| No Limit | Wipe 04.09]
1/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.