AshCore 2x SOLO ONLY | No Clans/Teams | Wipe Thu 8PM banner

AshCore 2x SOLO ONLY | No Clans/Teams | Wipe Thu 8PM

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95 ms · Chicago

Jitter 2.8 ms

Last checked 4 m ago

3 / 75 players

Procedural Map

2x Max 1 51 days live Avg ping 98.3 ms Avg jitter 8.4 ms Wipe cycle 8.4 ±2.8 days

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Connect: 151.242.127.17:28055

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First seen 13.08.2026

Next wipe: (in 4 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7
7
6.8
7.2
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Oct 2 · 21:33 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe0246Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

AshCore is a solo-only Rust survival server focused on balanced, fair gameplay — no clans, no zergs, just you against the map.

- SOLO ONLY 2x
- Weekly Wipe every Thursday 8PM (server time, check your timezone)
- No Clans, No Zergs, No Teaming
- Balanced rates for real survival gameplay, not shortcuts
- Active admins, zero tolerance for cheaters
- Infinite Vending Machine Stock
- Fast Gather & 2x Loot (Custom Loot Tables, Junk Items Removed)
- Raidable Bases
- Kits
- Teleport (/tpr, /home)
- Building Skins
- Item Skins
- Join fresh, build smart, survive longer

Discord: https://discord.gg/KPcb2nTFNT

Ping history from Chicago

123.2ms93.7msSep 3Oct 3

Jitter history

26.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 95 ms 3
Online 99 ms 4
Online 95 ms 5
Online 95 ms 5
Online 95 ms 5
Online 96 ms 5
Online 96 ms 4
Online 99 ms 5
Online 100 ms 5
Online 95 ms 5
Online 100 ms 4
Online 95 ms 2
Online 100 ms 0
Online 96 ms 0
Online 95 ms 1
Online 96 ms 1
Online 95 ms 1
Online 95 ms 2
Online 95 ms 1
Online 96 ms 1
Online 100 ms 0
Online 95 ms 0
Online 149 ms 0
Online 100 ms 0
Online 99 ms 0
Online 100 ms 0
Online 95 ms 0
Online 100 ms 0
Online 95 ms 0
Online 96 ms 1
Online 99 ms 1
Online 96 ms 0
Online 95 ms 0
Online 100 ms 0
Online 100 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 97 ms 0
Online 92 ms 2
Online 97 ms 1
Online 92 ms 0
Online 92 ms 1
Online 96 ms 0
Online 92 ms 0
Online 96 ms 0
Online 92 ms 0
Online 96 ms 0
Online 92 ms 1
Online 92 ms 1

Other 2x servers in United Kingdom (low ping)

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

3/200

Last checked 33 s ago

Wiped 2 d ago

9% elapsed91% left

Next wipe in 27 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

2x | Skills | Events | Npc Raids | Quests

2/50

Last checked 39 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

1/200

Last checked 2 m ago

Wiped 2 d ago

9% elapsed91% left

Next wipe in 27 days

2x GatherMax 45 avg wipe peakVanillaDiscord

11 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.