#11-[搞就完了]1000倍/9.10/萌新/全解秒造/稳定
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Offline
Last checked 3 h ago
0 / 100 players
Procedural Map
Modded 52 days live Avg ping 234.5 ms Avg jitter 17.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.125.46.188:13340
First seen 13.08.2026
Last wipe: (30 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| — |
Server info
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☆。【搞就完了】禁挂.办宏.禁卡石头.禁燃烧弹.
☆。【搞就完了】六年老服,终身承诺.
☆。【搞就完了】欢迎赞助,购买,举报请加QQ37699220
☆。【搞就完了】平民消费,终身受用,稳定长久,感谢支持
☆。【搞就完了】座右铭,钱不是真的花了,只是换个方式陪伴!
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Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 191 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 222 ms | 27 | |
| Online | 223 ms | 27 | |
| Online | 239 ms | 5 | |
| Online | 216 ms | 4 | |
| Online | 254 ms | 5 | |
| Online | 241 ms | 5 | |
| Online | 263 ms | 4 | |
| Online | 267 ms | 5 | |
| Online | — | 5 | |
| Online | 244 ms | 7 | |
| Online | 211 ms | 6 | |
| Online | 246 ms | 6 | |
| Online | 226 ms | 25 | |
| Online | 253 ms | 25 | |
| Online | 217 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 246 ms | 0 | |
| Offline | — | — | |
| Online | 239 ms | 1 | |
| Online | 228 ms | 27 | |
| Online | 219 ms | 29 | |
| Online | 244 ms | 28 | |
| Online | 252 ms | 2 |
Other servers in China (low ping)

Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
