2/200
Last checked 21 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 15 m ago
0 / 50 players
Procedural Map
51 days live Avg ping 230.3 ms Avg jitter 33.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.91.208.202:10020
First seen 13.08.2026
Last wipe: (28 d ago)
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Aug 13 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
39 full · 0 partial · 13 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 271 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 256 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 226 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 247 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 262 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 247 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 203 ms | 0 | |
| Online | — | 0 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 226 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 277 ms | 0 | |
| Online | 212 ms | 0 | |
| Offline | 424 ms | — | |
| Online | 215 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 248 ms | 0 | |
| Online | 225 ms | 0 | |
| Online | 248 ms | 0 |
2/200
Last checked 21 s ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.