2/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 h ago
4 / 200 players
Procedural Map
51 days live Avg ping 226.9 ms Avg jitter 21.3 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.186:28027
First seen 13.08.2026
Last wipe: (20 d ago)
| Wiped | Days since previous |
|---|---|
| 9.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 13 Sep 14 · 13:24 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
9 full · 0 partial · 21 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
1.欢迎大家来到双赢PVE游玩 原倍/养老/突袭/死亡不掉
2.我们的QQ群:1105941396
3.本服搭载 Ryzen 9950X 物理主机 独立网络 杜绝卡顿
4.纯友好 PVE 氛围 玩家无法互相攻击 死亡不掉落任何物资 放心发育
5.突袭基地、港口事件、机场事件等等各种事件,适合长期游玩
6.成熟商店体系、独特技能树、控制台可绑定大背包
7.诚邀各位玩家入驻,恪守服规,祝您游玩愉快
8.服务器每日早上 8 点自动重启,保证服务器流畅稳定运行
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 244 ms | 5 | |
| Online | 189 ms | 3 | |
| Online | 213 ms | 3 | |
| Online | 217 ms | 1 | |
| Online | 188 ms | 3 | |
| Online | 241 ms | 8 | |
| Online | 209 ms | 10 | |
| Online | 213 ms | 6 | |
| Online | 215 ms | 4 | |
| Online | 246 ms | 4 | |
| Online | 223 ms | 6 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 248 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 249 ms | 0 | |
| Offline | — | — | |
| Online | 279 ms | 0 | |
| Online | 257 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 242 ms | 0 |
2/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
3/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.