5/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 1 m ago
28 / 200 players
Custom Map
50 days live Avg ping 225.7 ms Avg jitter 29.3 ms Wipe cycle 4.7 ±1.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.204:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 5 | |
| 6 | |
| 5 | |
| 5 | |
| 5.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 73 Sep 3 Median daily peak 43 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
新手入门必选服务器.插件优化|服务器优化
|随身携带3级台|入服大礼包|自定义战利品|
|抽奖|战队|免费皮肤|免电
24小时管理员在线|禁止宏/挂/卡BUG/无间道
组队限制6人/禁止联盟共享物资等!
QQ群:599858738
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 52 | |
| Online | 215 ms | 36 | |
| Online | 237 ms | 25 | |
| Online | 190 ms | 14 | |
| Online | 234 ms | 15 | |
| Online | 216 ms | 14 | |
| Offline | 239 ms | — | |
| Online | 240 ms | 32 | |
| Online | 185 ms | 36 | |
| Offline | 240 ms | — | |
| Offline | — | — | |
| Online | 218 ms | 37 | |
| Online | 187 ms | 23 | |
| Online | 240 ms | 21 | |
| Offline | — | — | |
| Online | 235 ms | 19 | |
| Online | 186 ms | 14 | |
| Online | 248 ms | 5 | |
| Online | — | 29 | |
| Online | 217 ms | 38 | |
| Online | 209 ms | 28 | |
| Online | 188 ms | 37 | |
| Online | 221 ms | 29 | |
| Offline | — | — | |
| Online | 224 ms | 21 | |
| Online | 185 ms | 18 | |
| Online | 218 ms | 21 | |
| Online | 242 ms | 22 | |
| Online | 215 ms | 31 | |
| Online | 214 ms | 51 | |
| Online | 248 ms | 30 | |
| Online | 232 ms | 27 | |
| Online | 237 ms | 19 | |
| Online | 216 ms | 21 | |
| Online | 248 ms | 12 | |
| Online | 186 ms | 7 | |
| Online | 187 ms | 9 | |
| Online | 237 ms | 17 | |
| Online | 223 ms | 17 | |
| Online | 192 ms | 14 | |
| Online | 226 ms | 13 | |
| Online | 258 ms | 14 | |
| Online | 223 ms | 12 | |
| Online | 239 ms | 15 | |
| Online | 209 ms | 11 | |
| Online | 204 ms | 6 | |
| Online | 195 ms | 7 | |
| Online | 216 ms | 10 | |
| Online | 211 ms | 10 | |
| Online | 259 ms | 14 |
5/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
7/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.