2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
1 / 200 players
Custom Map
51 days live Avg ping 228.3 ms Avg jitter 18.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.91.211.151:15000
First seen 13.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
QQ群:723974938
1.PVE模式, 玩家之间无伤害。
2.玩家背包防盗,防止掠夺。
3.提高动物、僵尸、科学家数量,增强PVE乐趣。
4.海量皮肤,无需购买。
5.完美RPG模式,武器强化,boss挑战。
6.超级武装直升级,突袭基地,超级坦克。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 246 ms | 1 | |
| Online | 248 ms | 1 | |
| Online | 222 ms | 1 | |
| Online | 241 ms | 1 | |
| Online | 198 ms | 16 | |
| Online | 222 ms | 16 | |
| Online | 237 ms | 1 | |
| Online | 225 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 209 ms | 2 | |
| Online | 221 ms | 3 | |
| Online | 273 ms | 3 | |
| Online | 208 ms | 3 | |
| Online | — | 17 | |
| Online | 218 ms | 3 | |
| Online | 224 ms | 18 | |
| Online | 244 ms | 18 | |
| Online | 216 ms | 15 | |
| Online | 240 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 217 ms | 1 | |
| Online | 266 ms | 1 | |
| Online | 257 ms | 1 | |
| Online | 232 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 214 ms | 15 | |
| Online | 219 ms | 15 |
2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 45 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.