2/200
Last checked 27 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
189 ms · Chicago
Last checked 2 m ago
1 / 100 players
Procedural Map
51 days live Avg ping 223.8 ms Avg jitter 33.5 ms Wipe cycle 14 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.197:28035
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14.1 | |
| 13.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 26 · 14:11 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
欢迎萌新的到来,大佬和萌新的养老地,本服群:575470499
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 189 ms | 2 | |
| Offline | 225 ms | — | |
| Offline | 210 ms | — | |
| Offline | 221 ms | — | |
| Offline | — | — | |
| Online | 210 ms | 1 | |
| Online | 186 ms | 1 | |
| Online | — | 1 | |
| Online | 240 ms | 1 | |
| Online | 240 ms | 1 | |
| Online | 222 ms | 1 | |
| Online | — | 1 | |
| Online | 219 ms | 2 | |
| Offline | 246 ms | — | |
| Online | 216 ms | 2 | |
| Offline | 184 ms | — | |
| Online | 210 ms | 2 | |
| Online | — | 2 | |
| Online | 220 ms | 2 | |
| Online | — | 1 | |
| Online | 227 ms | 0 | |
| Online | 223 ms | 5 | |
| Online | 446 ms | 5 | |
| Offline | 244 ms | — | |
| Online | 235 ms | 5 | |
| Online | 226 ms | 4 | |
| Online | 187 ms | 4 | |
| Online | 248 ms | 4 | |
| Online | 188 ms | 4 | |
| Online | 186 ms | 4 | |
| Online | 203 ms | 4 | |
| Online | 187 ms | 4 | |
| Online | — | 4 | |
| Online | 217 ms | 4 | |
| Online | 187 ms | 4 | |
| Online | 186 ms | 5 | |
| Online | 191 ms | 7 | |
| Online | 217 ms | 4 | |
| Online | 185 ms | 4 | |
| Online | 209 ms | 4 | |
| Online | 245 ms | 4 | |
| Online | 224 ms | 4 | |
| Online | 285 ms | 4 | |
| Online | 214 ms | 5 | |
| Online | 211 ms | 7 | |
| Offline | 189 ms | — | |
| Online | — | 4 | |
| Online | — | 5 | |
| Online | 214 ms | 5 | |
| Online | 216 ms | 4 |
2/200
Last checked 27 s ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
3/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.