2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 34 m ago
2 / 100 players
Procedural Map
Modded 51 days live Avg ping 229.5 ms Avg jitter 19.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.125.46.188:12333
First seen 13.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 41 Aug 20 Median daily peak 35 (median of daily peaks, not average population)
Observed daily peak
29 full · 0 partial · 24 offline · 38 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 186 ms | 2 | |
| Online | 245 ms | 2 | |
| Online | 249 ms | 31 | |
| Online | 252 ms | 31 | |
| Online | 210 ms | 2 | |
| Online | 212 ms | 1 | |
| Online | 216 ms | 1 | |
| Online | 220 ms | 1 | |
| Online | 222 ms | 1 | |
| Online | 214 ms | 3 | |
| Online | 209 ms | 2 | |
| Offline | — | — | |
| Online | 245 ms | 2 | |
| Online | 238 ms | 3 | |
| Online | 222 ms | 27 | |
| Online | 210 ms | 25 | |
| Online | 254 ms | 1 | |
| Online | 217 ms | 1 | |
| Online | 219 ms | 0 | |
| Online | 211 ms | 2 | |
| Offline | — | — | |
| Online | 267 ms | 2 | |
| Offline | — | — | |
| Online | 245 ms | 3 | |
| Online | 248 ms | 31 | |
| Online | 247 ms | 30 |
2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
1/100
Last checked 14 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.