7/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
223 ms · Chicago
Last checked 2 m ago
45 / 200 players
Procedural Map
51 days live Avg ping 223.4 ms Avg jitter 24.4 ms Wipe halving: 2 days Wipe cycle 3.1 ±1.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.125.45.246:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 4.8 | |
| 3.1 | |
| 2.4 | |
| 3.5 | |
| 4.3 | |
| 6 | |
| 3.8 | |
| 0 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 177 Sep 3 Median daily peak 72 (median of daily peaks, not average population)
Observed daily peak
53 full · 0 partial · 0 offline · 38 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
建造测试服 举报|交流|教程|Q群:178445336.
默认 无敌|飞行|F1刷物品|特殊物品道具|
建筑在线保护+离线3小时.
未成年禁止进入.
直连 connect www.nanguarust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | 218 ms | — | |
| Offline | 210 ms | — | |
| Online | 223 ms | 30 | |
| Online | 186 ms | 36 | |
| Offline | — | — | |
| Offline | 222 ms | — | |
| Online | 230 ms | 33 | |
| Online | 195 ms | 31 | |
| Offline | 194 ms | — | |
| Online | 239 ms | 20 | |
| Online | 186 ms | 18 | |
| Online | 220 ms | 23 | |
| Online | 242 ms | 20 | |
| Offline | 235 ms | — | |
| Online | 223 ms | 19 | |
| Online | 223 ms | 22 | |
| Online | 190 ms | 17 | |
| Online | 231 ms | 2 | |
| Online | 217 ms | 93 | |
| Online | 218 ms | 93 | |
| Online | 193 ms | 93 | |
| Online | 220 ms | 96 | |
| Online | 218 ms | 106 | |
| Offline | 419 ms | — | |
| Online | 228 ms | 105 | |
| Online | 225 ms | 98 | |
| Offline | 215 ms | — | |
| Online | 202 ms | 87 | |
| Online | 191 ms | 78 | |
| Online | 235 ms | 78 | |
| Online | 241 ms | 79 | |
| Online | 234 ms | 83 | |
| Online | 232 ms | 78 | |
| Online | 217 ms | 83 | |
| Online | 261 ms | 80 | |
| Online | 244 ms | 78 | |
| Online | 228 ms | 69 | |
| Online | 228 ms | 66 | |
| Online | 219 ms | 67 | |
| Online | 218 ms | 50 | |
| Online | 236 ms | 48 | |
| Online | 218 ms | 49 | |
| Online | 216 ms | 54 | |
| Online | 256 ms | 68 | |
| Online | 206 ms | 68 | |
| Online | 233 ms | 67 | |
| Online | 207 ms | 62 | |
| Online | 242 ms | 60 | |
| Online | 240 ms | 51 | |
| Online | 208 ms | 40 |
7/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.