
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
16 ms · Chicago
Last checked 2 m ago
1 / 30 players
Procedural Map
2x 51 days live Avg ping 15.3 ms Avg jitter 2.4 ms Wipe cycle 9.5 ±5.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 98.243.53.208:28050
First seen 13.08.2026
Last wipe: (18 h ago)
| Wiped | Days since previous |
|---|---|
| 14.9 | |
| 4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 4 Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 17 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
A PvP 2x server with alot of action! and alot of raidable bases and gaurded crates with scientist to fight over! with /backpack /mymini /up for upgrades and More! we also like to hear your sugestions on what can be fixed or changed. join the discord https://discord.gg/pB4xA3a6uT and Enjoy The Server
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 16 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 13 ms | 0 | |
| Online | 18 ms | 2 | |
| Online | 17 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 13 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 15 ms | 1 | |
| Online | 16 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 1 | |
| Online | 15 ms | 0 | |
| Online | 11 ms | 2 | |
| Online | 15 ms | 2 | |
| Online | 16 ms | 1 | |
| Online | 17 ms | 2 | |
| Online | 10 ms | 2 | |
| Online | 10 ms | 2 | |
| Online | 18 ms | 2 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 10 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 16 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 47 s ago
Wiped 1 d ago
Procedural Map

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
0/50
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.