[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] banner

[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]

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20 ms · Chicago

Last checked 3 m ago

2 / 100 players

Procedural Map

Max 4 51 days live Avg ping 24.8 ms Avg jitter 9.7 ms Wipe cycle 14 ±0 days

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Connect: 50.72.57.40:28010

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First seen 13.08.2026

Next wipe: (in 11 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Aug 17 Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe0246Aug 13Oct 3

52 full · 0 partial · 0 offline · 39 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

Winnipeg’s own Rust server! Hard Core-ish, No Tech Tree, 1/2 Scrap, bi-weekly wipes, max team size 4 for balanced PVP. Hosted in Manitoba for low NA ping. Active admin, no nonsense.
Game Play:
50% Upkeep.
50% Scrap.
NO TECH TREE
Wipe Schedule:
-MAP- 2nd Thursday of the month and when force updates occur.
-BPs- Monthly @ force
Rules:
-No Hacking/scripting
-No Intentional bug abuse
-No EAC/FP banned alts
-No VAC bans
-No GAME bans
-No RUSTADMIN bans
-No racism
-No teaming
-Be respectful of one another
-Bans are permanent
-Maximum 4 players per team/code locks/TC
----------

Ping history from Chicago

39.4ms22.9msSep 3Oct 3

Jitter history

46.6ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 20 ms 1
Online 24 ms 1
Online 24 ms 1
Online 24 ms 1
Online 24 ms 1
Online 24 ms 1
Online 20 ms 3
Online 28 ms 1
Online 25 ms 1
Online 25 ms 1
Online 28 ms 2
Online 24 ms 1
Online 25 ms 0
Online 24 ms 1
Online 24 ms 2
Online 25 ms 2
Online 25 ms 4
Online 27 ms 2
Online 24 ms 3
Online 28 ms 1
Online 25 ms 0
Online 26 ms 1
Online 25 ms 1
Online 25 ms 1
Online 24 ms 1
Online 24 ms 0
Online 24 ms 1
Online 24 ms 1
Online 25 ms 2
Online 23 ms 1
Online 24 ms 1
Online 24 ms 1
Online 22 ms 1
Online 24 ms 1
Online 25 ms 1
Online 25 ms 2
Online 28 ms 2
Online 21 ms 2
Online 24 ms 1
Online 24 ms 1
Online 24 ms 1
Online 25 ms 1
Online 24 ms 1
Online 25 ms 1
Online 25 ms 1
Online 22 ms 1
Online 24 ms 1
Online 26 ms 1
Online 24 ms 1
Online 21 ms 2

Other servers in Canada (low ping)

OL'Farts Gaming -

North America

Rust PVP Vanilla

9/100

Last checked 1 m ago

Wiped 2 d ago

6 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

| PVP+PVE Hybrid | Weekend PVP | Raidable

8/100

Last checked 3 m ago

Wiped 2 d ago

35 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

The Working Class

North America

| 2X | Solo/Duo | Raid Hours | Bi-Weekly |

4/20

Last checked 42 s ago

Wiped 2 d ago

15% elapsed85% left

Next wipe in 11 days

2x GatherMax 212 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.