[US] Helix Staging 10x | Vanilla | Weekly

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32 ms · Chicago

Last checked 5 m ago

0 / 10 players

FFNAME Custom Maps

10x 51 days live Avg ping 35 ms Avg jitter 4.3 ms Wipe cycle 10 ±11.3 days

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Connect: 174.57.113.24:28030

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First seen 13.08.2026

Next wipe: (in 4 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
2
26
1.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 28 · 16:14 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe01Sep 27Oct 3

7 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

No server description has been provided.

Ping history from Chicago

39.8ms33msSep 4Oct 3

Jitter history

17.9ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 32 ms 0
Online 32 ms 0
Online 32 ms 0
Online 32 ms 0
Online 33 ms 0
Online 35 ms 0
Online 37 ms 0
Online 32 ms 0
Online 34 ms 0
Online 34 ms 0
Online 35 ms 0
Online 32 ms 0
Online 32 ms 0
Online 31 ms 0
Online 32 ms 0
Online 35 ms 0
Online 38 ms 0
Online 43 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 31 ms 0
Online 35 ms 0
Online 35 ms 0
Online 38 ms 0
Online 35 ms 0
Online 32 ms 0
Online 35 ms 0
Online 31 ms 0
Online 33 ms 0
Online 34 ms 0
Online 35 ms 0
Online 38 ms 0
Online 34 ms 0
Online 36 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 35 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 33 ms 0
Online 35 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.