
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
98 ms · Chicago
Jitter 2.8 ms
Last checked 1 m ago
7 / 100 players
2x Max 2 51 days live Avg ping 101.5 ms Avg jitter 4 ms Wipe cycle 2.4 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 62.233.59.20:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 3.7 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 21 Aug 17 Median daily peak 9.5 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Hollow Servers, the heart of modded rust
\t - 2x Gather Rate
\t - Max Team: 2
\t - Custom Loot Tables
\t - Tier 1 BPs unlocked
\t - Recyclers at Dome, Oilrigs, Cargo & Fishing Villages
\t - Long Days & Short Nights
\t - Automated Teaming Detection
\t - Custom AntiCheat
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 98 ms | 4 | |
| Online | 102 ms | 4 | |
| Online | 96 ms | 3 | |
| Online | 132 ms | 3 | |
| Online | 101 ms | 3 | |
| Online | 96 ms | 6 | |
| Online | 103 ms | 5 | |
| Online | 102 ms | 2 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 99 ms | 1 | |
| Online | 102 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 101 ms | 3 | |
| Online | 104 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 105 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 99 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 101 ms | 2 | |
| Online | 105 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 101 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 97 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 97 ms | 3 | |
| Online | 106 ms | 8 | |
| Online | 98 ms | 6 | |
| Online | 102 ms | 4 | |
| Online | 97 ms | 2 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
2/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.