
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 7 s ago
Wiped 2 d ago
Procedural Map
Bestrust Solo/Duo 2x #5 | JUST FULLWIPED 28.09 09/28 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
7 / 200 players
2x Max 2 51 days live Avg ping 18.3 ms Avg jitter 0.6 ms Wipe halving: 1 days Wipe cycle 2 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 141.11.104.67:28015
First seen 13.08.2026
Last wipe: (4 d ago)
| Wiped | Days since previous |
|---|---|
| 4 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 4 | |
| 2 | |
| 4 | |
| 2.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 87 Sep 7 · 19:55 UTC Median daily peak 10.5 (median of daily peaks, not average population)
Observed daily peak
28 full · 0 partial · 3 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Bestrust Solo/Duo 2x #5!
Get 3 free rust skins by using the BESTRUST code on https://rustmagic.com/
Wipe Schedule:
• Fullwipes Every Monday at 20:45 CEST
• Fullwipes Every Thursday at 20:45 CEST
- Last Wipe: 24.09 20:45 CEST Type: Full Wipe
- Next Wipe: 28.09 20:45 CEST in 16 hours Type: Full Wipe
Features:
- 2x gathering & loot
- Max Group Size: 2
- Shared Blueprints
- Balanced kits & commands
- Great anti-cheat + Active non-playing admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 18 ms | 5 | |
| Online | 19 ms | 5 | |
| Offline | 19 ms | — | |
| Online | 18 ms | 6 | |
| Online | 19 ms | 7 | |
| Online | 18 ms | 7 | |
| Online | 18 ms | 7 | |
| Online | 18 ms | 8 | |
| Online | 18 ms | 9 | |
| Online | 19 ms | 8 | |
| Online | 18 ms | 7 | |
| Online | 18 ms | 6 | |
| Online | 19 ms | 6 | |
| Online | 19 ms | 15 | |
| Online | 19 ms | 18 | |
| Online | 18 ms | 26 | |
| Online | 18 ms | 7 | |
| Online | 19 ms | 6 | |
| Online | 18 ms | 4 | |
| Online | 18 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 18 ms | 4 | |
| Online | 17 ms | 4 | |
| Online | 18 ms | 4 | |
| Online | 18 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 19 ms | 4 | |
| Online | 18 ms | 4 | |
| Online | 19 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 19 ms | 4 | |
| Online | 19 ms | 4 | |
| Online | 18 ms | 4 | |
| Online | 18 ms | 5 | |
| Online | 18 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 19 ms | 4 | |
| Online | 19 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 18 ms | 4 | |
| Online | 19 ms | 3 | |
| Online | 18 ms | 3 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 7 s ago
Wiped 2 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
2/50
Last checked 4 m ago
Wiped 2 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 22 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.