
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
206 / 100 players
3x Max 2 51 days live Avg ping 23.7 ms Avg jitter 2 ms Wipe cycle 2.4 ±1.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 62.233.59.75:28015
First seen 13.08.2026
Last wipe: (9 d ago)
| Wiped | Days since previous |
|---|---|
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 1.3 | |
| 1 | |
| 3.8 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 492 Sep 3 Median daily peak 417 (median of daily peaks, not average population)
Observed daily peak
24 full · 0 partial · 7 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Hollow Servers, the heart of modded rust
\t - 3x Gather Rate
\t - Max Team: 2
\t - Custom Loot Tables
\t - Tier 1 BPs unlocked
\t - Fullbase Workbench
\t - Instant Crafting/Faster Smelting
\t - Recyclers at Dome, Oilrigs, Cargo, Ranches & Fishing Villages
\t - Long Days & Short Nights
\t - Automated Teaming Detection
\t - Custom AntiCheat
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 24 ms | 250 | |
| Online | 26 ms | 245 | |
| Online | 23 ms | 232 | |
| Online | 20 ms | 228 | |
| Online | 20 ms | 245 | |
| Online | 20 ms | 1 | |
| Online | 23 ms | 12 | |
| Online | 22 ms | 12 | |
| Online | 24 ms | 1 | |
| Online | 20 ms | 10 | |
| Online | 26 ms | 251 | |
| Online | 20 ms | 234 | |
| Online | 26 ms | 218 | |
| Online | 23 ms | 222 | |
| Online | 20 ms | 246 | |
| Online | — | 46 | |
| Online | 23 ms | 65 | |
| Online | 26 ms | 52 | |
| Online | 24 ms | 35 | |
| Online | 21 ms | 15 | |
| Online | 23 ms | 4 | |
| Online | 23 ms | 233 | |
| Online | 23 ms | 213 | |
| Online | 20 ms | 211 | |
| Online | 24 ms | 23 | |
| Online | 23 ms | 279 | |
| Online | 23 ms | 383 | |
| Online | 26 ms | 407 | |
| Online | 24 ms | 330 | |
| Online | 26 ms | 228 | |
| Online | 26 ms | 131 | |
| Online | 24 ms | 126 | |
| Online | 24 ms | 119 | |
| Online | 26 ms | 116 | |
| Online | 26 ms | 119 | |
| Online | 24 ms | 129 | |
| Online | 20 ms | 134 | |
| Online | 26 ms | 146 | |
| Online | 24 ms | 137 | |
| Online | 21 ms | 124 | |
| Online | 24 ms | 128 | |
| Online | 26 ms | 119 | |
| Online | 26 ms | 111 | |
| Online | 23 ms | 104 | |
| Online | 26 ms | 117 | |
| Online | 26 ms | 137 | |
| Online | 25 ms | 160 | |
| Online | 26 ms | 167 | |
| Online | 24 ms | 166 | |
| Online | 26 ms | 144 |

North America
7/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 7 m ago
Wiped 2 d ago
Procedural Map

North America
Team Limit
3/250
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.