
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 36 m ago
151 / 150 players
3x Max 3 51 days live Avg ping 102.2 ms Avg jitter 3.8 ms Wipe cycle 2 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 62.233.59.21:28015
First seen 13.08.2026
Last wipe: (18 d ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 3.6 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 435 Sep 7 Median daily peak 250.5 (median of daily peaks, not average population)
Observed daily peak
16 full · 0 partial · 15 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Hollow Servers, the heart of modded rust
\t - 3x Gather Rate
\t - Max Team: 3
\t - Custom Loot Tables
\t - Tier 1 BPs unlocked
\t - Fullbase Workbench
\t - Instant Crafting/Faster Smelting
\t - Recyclers at Dome, Oilrigs, Cargo & Fishing Villages
\t - Long Days & Short Nights
\t - Automated Teaming Detection
\t - Custom AntiCheat
\t - Free skinbox for everyone
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 102 ms | 159 | |
| Online | 99 ms | 161 | |
| Online | 103 ms | 184 | |
| Online | 99 ms | 190 | |
| Online | 104 ms | 185 | |
| Online | 100 ms | 175 | |
| Online | 100 ms | 179 | |
| Online | 99 ms | 157 | |
| Online | 95 ms | 151 | |
| Online | 99 ms | 147 | |
| Online | 106 ms | 139 | |
| Online | 111 ms | 143 | |
| Online | 97 ms | 148 | |
| Online | 98 ms | 233 | |
| Online | 100 ms | 242 | |
| Online | 99 ms | 237 | |
| Online | 100 ms | 216 | |
| Online | 97 ms | 191 | |
| Online | 97 ms | 163 | |
| Online | 99 ms | 147 | |
| Online | 101 ms | 130 | |
| Online | 97 ms | 142 | |
| Online | 101 ms | 152 | |
| Online | 97 ms | 182 | |
| Online | 99 ms | 224 | |
| Online | 96 ms | 31 | |
| Online | 96 ms | 15 | |
| Online | 110 ms | 7 | |
| Online | 111 ms | 1 | |
| Online | 98 ms | 188 | |
| Online | 106 ms | 135 | |
| Online | 107 ms | 116 | |
| Online | 103 ms | 95 | |
| Online | 108 ms | 90 | |
| Online | 107 ms | 126 | |
| Online | 107 ms | 167 | |
| Online | 100 ms | 209 | |
| Online | 108 ms | 316 | |
| Online | 102 ms | 337 | |
| Online | 102 ms | 257 | |
| Online | 107 ms | 105 | |
| Online | 103 ms | 142 | |
| Online | 105 ms | 140 | |
| Online | 98 ms | 133 | |
| Online | 104 ms | 134 | |
| Online | 107 ms | 134 | |
| Online | 108 ms | 138 | |
| Online | 103 ms | 150 | |
| Online | 103 ms | 166 | |
| Online | 104 ms | 201 |

North America
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 8 m ago
Wiped 2 d ago
Procedural Map

North America
| GO BROWNS!
2/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.