
AbobaRust #2 [X1000,
Russia
FREE VIP, NOLIMIT, LOOT++, CLANS] 02.10
14/100
Last checked 1 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
123 ms · Chicago
Jitter 7.1 ms
Last checked 2 m ago
45 / 200 players
Procedural Map
1000x 57 days live Avg ping 133.6 ms Avg jitter 7.1 ms Wipe cycle 4.1 ±2.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.230.137.162:20510
First seen 07.08.2026
Last wipe: (6 h ago)
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 2.4 | |
| 3 | |
| 7 | |
| 7.7 | |
| 2.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 83 Sep 28 · 15:17 UTC Median daily peak 72 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
NotRust X5 | FPV DRONE | KIT | CUSTOM | NOLIMIT | MYMINI
Рейты x5
Быстрая добыча, ускоренный крафт и минимум гринда
FPV-дроны
Разведывай территорию и наблюдай за происходящим с воздуха
Farm Island
Остров с большим количеством ресурсов и постоянными файтами за лучший фарм
FPS+
Стабильная оптимизация и больше FPS, чем на большинстве других серверов
Стартовые и донат-киты
Полезное снаряжение для быстрого старта
Кастомные плагины
Уникальные механики, созданные специально для нашего сервера
Ежедневные стримы
Игровые моменты, рейды и общение с участниками сервера каждый день
Без лимитов
Строй и развивайся без лишних ограничений
Карта MyMini
Компактная карта с высокой плотностью событий
Присоединяйся к NotRust
Быстрый прогресс, активные игроки и регулярные обновления
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 123 ms | 32 | |
| Online | 133 ms | 23 | |
| Online | 122 ms | 11 | |
| Online | 120 ms | 4 | |
| Online | 121 ms | 4 | |
| Online | 123 ms | 4 | |
| Online | 121 ms | 17 | |
| Online | 127 ms | 23 | |
| Online | 133 ms | 31 | |
| Online | 131 ms | 23 | |
| Online | 127 ms | 24 | |
| Online | 122 ms | 22 | |
| Online | 128 ms | 14 | |
| Online | 122 ms | 8 | |
| Online | 139 ms | 3 | |
| Online | 121 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 122 ms | 5 | |
| Online | 129 ms | 16 | |
| Online | 121 ms | 41 | |
| Online | 121 ms | 63 | |
| Online | 126 ms | 51 | |
| Online | 132 ms | 35 | |
| Online | 122 ms | 14 | |
| Online | 128 ms | 5 | |
| Online | 120 ms | 5 | |
| Online | 128 ms | 2 | |
| Online | 121 ms | 26 | |
| Online | 127 ms | 37 | |
| Online | 121 ms | 57 | |
| Online | 120 ms | 45 | |
| Online | 120 ms | 49 | |
| Online | 130 ms | 38 | |
| Online | 122 ms | 31 | |
| Online | 135 ms | 13 | |
| Online | 127 ms | 10 | |
| Online | 120 ms | 3 | |
| Online | 131 ms | 22 | |
| Online | 137 ms | 32 | |
| Online | 132 ms | 55 | |
| Online | 129 ms | 80 | |
| Online | 121 ms | 66 | |
| Online | 121 ms | 55 | |
| Online | 122 ms | 17 | |
| Online | 132 ms | 13 | |
| Online | 128 ms | 5 | |
| Online | 121 ms | 4 | |
| Online | 122 ms | 1 | |
| Online | 132 ms | 35 | |
| Online | 132 ms | 51 |

Russia
FREE VIP, NOLIMIT, LOOT++, CLANS] 02.10
14/100
Last checked 1 m ago
Wiped 1 d ago


Russia
| 1000x | LOOT+
6/300
Last checked 1 m ago
Wiped 43 d ago
Custom Map

13/200
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.