RageRust.com • Vanilla
Russia
• EU
3/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|01.10 Server admin? Sign in with Steam to claim this server.
127 ms · Chicago
Last checked 2 m ago
4 / 80 players
Procedural Map
57 days live Avg ping 133 ms Avg jitter 7.1 ms Wipe cycle 14 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.42.111.120:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 13.4 | |
| 14.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 3 Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать на PurrRust - Vanilla 2x (Москва)!
Следующий вайп - Глобальный: 01.10 в 21:00 (сразу после обновления Rust)
Расписание вайпов:
• Глобальный — сразу после обновления Rust (1-ый Четверг месяца, в 21:00)
• Карта — каждые 2 недели, чертежи сохраняются (по Пятницам, в 16:00)
Идеальное сочетание классики и комфорта:
• Рейты|Стаки: 2х на ресурсы, компоненты и расходники
• Шкаф: 2х уменьшение потребления ресурсов
• Турели: 2х количество в зоне - 24 турели
• Рейд блок: защита построек (02:00 - 10:00 МСК) — спите спокойно!
• Мир: длинный день, короткая ночь
• Магазины: быстрое восстановление продажи, добавлен магазин с полезными предметами (магазин Purr Shop в аванпосте)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 127 ms | 4 | |
| Online | 129 ms | 4 | |
| Online | 128 ms | 4 | |
| Online | 125 ms | 1 | |
| Online | 125 ms | 2 | |
| Online | 124 ms | 1 | |
| Online | 126 ms | 2 | |
| Online | 123 ms | 4 | |
| Offline | 123 ms | — | |
| Online | — | 7 | |
| Online | 126 ms | 5 | |
| Online | 130 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 123 ms | 2 | |
| Online | 126 ms | 2 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 3 | |
| Offline | 124 ms | — | |
| Online | 133 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 124 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 124 ms | 2 | |
| Online | 123 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 130 ms | 0 | |
| Offline | 124 ms | — | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 125 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 1 |
Russia
• EU
3/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
3/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.